Tabletop Simulator

Tabletop Simulator

Too Many Bones: Trove Chest Edition [COMPLETE]
Viser 51-60 af 189 forekomster
< 1 ... 4  5  6  7  8 ... 19 >
Opdatering: 28. apr. 2023 kl. 17:32

Feature:

  • By request I've updated Figment's phase chip to have health tracking similar to other Gearloc companion chips.
  • Set the default health tracker display angle to be 45 degrees to help make it easier for users.

Bugfix:
  • Removed Carcass's warning note that the Gearloc did not yet have all of his Recipe cards now that the data from all of his cards has been added to the mod.

Opdatering: 28. apr. 2023 kl. 13:20

Bugfix:

  • Fixed button index error that happened with a Slice and Dice tyrant was selected that could be played in either base TMB or Undertow. The base game selector button was not changing all of the presets.
  • After switching the Battle Mat to a different state it would not be locked the table. This is now fixed.

Opdatering: 28. apr. 2023 kl. 8:53

Bugfix:

  • Added two more Recipe cards to Carcass and fixed a number of existing Recipe cards that had incorrect text.
  • Updated Polaris's Gearloc mat artwork to include the six orb spots covering the Mech/Krelln positions.
  • Updated artwork for Static, Figment and Carcass to reflect correct skill line tree pathways in the Skill dice section of the mat.

Opdatering: 25. apr. 2023 kl. 7:13

Feature:

  • By request I've added a Reset button for the 4 Atk and 4 Def dice that are placed just above each Gearloc's mat. This reset works the same as the reset on the status dice and will remove the Atk/Def dice and replace them with a fresh set of dice. If you have one of these Atk/Def dice in your Backup Plan or in a Locked slot then the dice is not removed. Once removed from those slots then the Atk or Def dies will be cleaned up the same as the others.

Bugfix:
  • Fixed an a scripting error that happened when using the Random button to select a Gearloc and Carcass was selected that would not correctly remove Carcass's Note text.
  • Fixed scripting error that occurred if the Automaton of Shale tyrant is selected in the initial Tyrant selector and then the Game Mode button is toggled through the other modes in the second setup screen enough to cycle through the list of game modes at least one time.

Opdatering: 20. apr. 2023 kl. 7:12

Bugfix:

  • Fixed error that occurred when selecting The Automaton of Shale for the tyrant and then using the game selector button to toggle through other gameplay types.

Opdatering: 3. apr. 2023 kl. 17:13

Bugfix:

  • Fixed the two default die rollers in the upper left of the mod table to work correctly with recent changes to naming and clearing dice.

Opdatering: 2. apr. 2023 kl. 21:41

Bugfix:

  • Fixed bug that caused the Baddie's auto dice roller to not correctly deploy and roll dice.

Opdatering: 2. apr. 2023 kl. 21:26

Bugfix:

  • Improved handling of the `Return Skill Dice` button to not break the auto dice rollers if someone pressed the `Return Skill Dice` button while the auto roller still had dice being rolled.

Opdatering: 27. mar. 2023 kl. 21:26

Bugfix:

  • Updated the Gearloc mat `Return Skill Die` to no longer remove attack or defense dice that are in the Gearloc's Locked slot.
  • Updated the Gearloc mat `Return Skill Die` to only clear the attack and defense dice that this particular Gearloc's auto-roller generated rather than clear all of the auto-roller dice.

Opdatering: 20. mar. 2023 kl. 7:23

Feature:

  • Added a new menu option to the baddie stack chips. If you right-click on a baddie stack on the Battle Mat you can now select the `Reset all` option to automatically clean up all of the chips in that baddie stack. The baddie chip will be sent to the discard pile. This new option can be used to recover the stack if the health tracker text and buttons go away for whatever reason.