Tabletop Simulator

Tabletop Simulator

Too Many Bones: Trove Chest Edition [COMPLETE]
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Opdatering: 8. jan. 2022 kl. 7:52

Bugfix:

  • Fixed 40 Days in Daelore special card being in the wrong tuck box. It will now get deployed to the special card stack when the 40 Days in Daelore encounter cards are used.

Opdatering: 31. dec. 2021 kl. 20:52

Feature:

  • Added additional code to the Scouting scripts to have the Scout button state(s) persist when making a save or loading from a saved state.

Opdatering: 28. dec. 2021 kl. 6:31

Bugfix:

  • Fixed issue with the 'Next Encounter' script not loading correctly when starting from a saved game.

Opdatering: 27. dec. 2021 kl. 14:39

Bugfix:

  • Improved the Lab Rat movement scripting to avoid moving Gearloc mat under the table.

Opdatering: 27. dec. 2021 kl. 14:29

Bugfix:

  • Fixed issue with the game state not saving correctly when saving and loading a saved game.

Opdatering: 27. dec. 2021 kl. 12:39

Bugfix:

  • Fixed issue with Scout scripting when playing the NAP game mode.

Opdatering: 27. dec. 2021 kl. 10:07

Feature:

  • Added first pass of 3d boxes to table decoration

Bug fix:
  • Reduced the artwork file size for the chips.
  • Corrected the 3D model center for the lane 1 - 4 chips to avoid collisions on the battle mat.

Opdatering: 26. dec. 2021 kl. 17:20

Bugfix:

  • Fixed bug in the Scouting scripting when using a Splice and Dice tyrant.

Opdatering: 25. dec. 2021 kl. 22:05

Feature:

  • Increased the functionality of the Scout[/] scripting. You can now scout up to four baddies of each time at a time and then return them in the order you want.[/list]

    Bug fix:
    • Fixed typo in the Encounter card cover card scripting.
    • Fixed missing 7 progress point coordinate reference for the Undertow adventure mat.

Opdatering: 24. dec. 2021 kl. 16:14

Feature:

  • Added the Nobulous Apprenticship Program (NAP game mode to the game. This is selectable from the first game setup screen.
Bug fix:
  • Added baddie chips that were missing. Earlier iteration of the mod had only a single unique baddie for every baddie in the game. However for a number of the 1 and 5 point baddies from TMB and Undertow there are some baddies that have multiple copies.