Stellaris
Counter-Limited Armies Fix
Se afișează 1-10 din 11 intrări
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Actualizare: 10 iun. 2023 @ 6:14

5.3.0 Ensure Titanic Assault Army maximum is decremented when a colony is destroyed

Actualizare: 10 mai 2023 @ 16:42

5.2.0 Mark as compatible with Stellaris version 3.8 "Gemini" - no script changes

Actualizare: 14 mart. 2023 @ 23:53

5.1.0 Mark as compatible with Stellaris version 3.7 "Canis Minor" - no script changes

Actualizare: 9 ian. 2023 @ 19:28

5.0.0 Remove compatibility global flag, add a compatibility trigger for other mods to check whether this one is active

Actualizare: 13 dec. 2022 @ 19:16

4.0.0 Update for Stellaris version 3.6 "Orion" (and changes from version 3.5 "Fornax") - use new fromfrom scope in events tied to on_planet_transfer

Actualizare: 12 mai 2022 @ 23:56

3.0.0 Update for Stellaris version 3.4 "Cepheus"

  • Use memory optimization feature for effects and triggers
  • Update armies with new army properties
  • Add army weights so the AI will build Titanic Life and Azizians armies if possible

Actualizare: 24 febr. 2022 @ 18:49

2.2.0 Mark as compatible with Stellaris 3.3 "Libra" - no script changes

Actualizare: 22 nov. 2021 @ 23:49

2.1.0 Mark as compatible with Stellaris 3.2 "Herbert" - no script changes

Actualizare: 15 sept. 2021 @ 17:05

2.0.0 Mark as compatible for Stellaris 3.1.* "Lem" - update to use new arithmetic syntax

Actualizare: 2 aug. 2021 @ 12:40

1.0.1 Fix thumbnail