POSTAL 2

POSTAL 2

xMod
Showing 41-50 of 54 entries
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Update: Aug 8, 2014 @ 3:00am

- Add: Unbreakable mesh by damage for proper
- Add: Cheat "Puke"
- Add: Dead body of fat type support
- Chg: Cat drone HUD icon
- Chg: Firing mode position and size on HUD
- Fix: Couldn't drop cat drone
- Fix: Several weapons stopped by firing
- Fix: Zombies didn't support the new head expoloded effects

Update: Aug 1, 2014 @ 2:13am

Update: Jul 25, 2014 @ 12:42pm

- Fixed problem that cannot place weapons from script in the first map
- Fixed a problem that fail to load the map information in the Maps tab
- Disabled Always Pickup option (There are bugs)
- Sorted List

Update: Jul 22, 2014 @ 3:15pm

Update: Jul 21, 2014 @ 10:33am

Update: Jul 21, 2014 @ 9:29am

Update: Jul 21, 2014 @ 8:25am

- xMod window keeps the last used tab
- Organized PropLauncher list
- Fixed to lose ObjectPool after load the saved data

Update: Jul 19, 2014 @ 3:11pm

Update: Jul 19, 2014 @ 2:46pm

Update: Jul 19, 2014 @ 10:18am