Crusader Kings III

Crusader Kings III

Additional start dates and cultures
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Update: Feb 3, 2022 @ 10:22am

Paradox forum post[forum.paradoxplaza.com]

Additions
  • Added coats of arms for Sarysyn (Tsaritsyn) and Saratov.
  • Added Günther XXI von Schwarzburg as an unlanded character in 1337 (county layout doesn't work out to have him as a count). He has an unpressed claim on the HRE. I only included him, his wife, and his children, and did not include the entire Schwarzburg family tree.
  • Added Sorbian culture (splitting it from Polabian).
  • Added German and Sorbian cultural names of Lubsko (Sommerfeld and Žemŕ, respectively). Added Polabian cultural name of Dannenberg (Wajdars) and Lübeck (Liubice). Added Czech cultural names of Racibórz (Ratiboř) and Cieszyn (Těšín).
Removals
  • Vyatich culture is no longer present; characters and counties of that culture were changed to Severian. This was done for game balance.
Misc. changes
  • Moved back date for historical Rus' characters to use Great Russian/Ruthenian/Belarusian from 1300 to 1242; doesn't affect gameplay.
  • Decreased Hungary's starting crown authority in 1337.
  • Adjusted Wettin coat of arms to have blue stripes instead of black.
  • In 1204 and 1337, made Brunswick-Lüneburg Welfs Saxon.
  • In 1337, made Austrian/Carinthian/Styrian Habsburgs Bavarian.
  • Made Anhalt a cadet branch of the Ascanians.
  • Renamed Switzerland back to its vanilla name, Switzerland (from Swiss Confederation).
  • Changed Switzerland formation decision's name and description to use the term "Swiss Confederacy" instead of "Swiss Confederation".
  • Added "Montfort" cadet branch in 1337 for John of Montfort, brother of the duke of Brittany.
Map culture/religion layout changes
  • Changed Brene from Saxon to Franconian. Changed Arnsberg and Göttingen from Franconian to Saxon.
  • Changed Zielona Góra (Grünberg), Szprotawa (Sprottau), and Nysa from Polish to Franconian in 1337.
  • Made the counties of Meissen, Berlin, Prenzlau, Ruppin, Lübeck, Brene, Osterland, Havelberg, and Dannenberg not be Germanized yet in 1187 and 1204. Of these, Ruppin and Dannenberg are also not Germanized yet in 1337.
  • In 1337, changed Spreewald from Franconian to Sorbian.
  • Switched Pomesania and Warmia's cultures in 1337, and changed Sambia back to Prussian.
  • Changed Žatec and Litoměřice back to Czech in 1337.
  • Spread Rus' culture more in 936.
  • Changed Badajoz and Medellin to Asturleonese in 1337.
Other map changes
  • Changed Brene's holder in 1066 and 1081 from an easter egg character Paradox put there to the actual (co-)count of Brehna/Brene (also now uses the count of Brehna in 1187 and 1204). Changed Brene's holder in 1337 to Rudolf of Saxe-Wittenberg.
  • Moved Jüterbog to the prince-bishopric of Magdeburg in 1187 and later.
  • Made Merseburg part of Meissen in 1187 and 1204, and changed it, Naumburg's, and Osterland's holder in 1337 (representing the inheritance of the margraviate of Landsberg).
  • Adjusted Welf domain/Brunswick-Lüneburg in 1187, 1204, and 1337.
  • Corrected placement of counts of Weimar-Orlamünde in 1081 and later, moving them from Wölpe to Orlamünde (replacing the Wölpe holder with counts of Wölpe in 1187 and 1204).
  • Changed Vogtland's holder in 1187 and later to members of the house of Weida/Reuß.
  • Moved Marburg from Nassau to Hesse in 1337.
  • Added lords of Erbach as vassals of the Palatinate of the Rhine in 1187 and later.
  • Added prince-bishops of Minden, Hildesheim, and Halberstadt in 1187 and later.
  • Moved Dessau from Magdeburg to Anhalt in 1337.
  • Made the prince-bishop of Bremen not be a vassal to Saxe-Wittenberg in 1337.
  • Moved Cottbus to Lusatia in 1187, 1204, and 1337. Made Cottbus de jure part of Lusatia instead of Meissen for historical reasons. Changed Lusatia's de jure capital to Spreewald, as its historical capitals were located in that area.
  • Moved Wolkenstein to Meissen in 1337.
  • Made Mainz own Gleichtenstein (Eichsfeld) in 1187 and later (should be ruled by a vassal, the counts of Gleichenstein, but I can't make counts vassals of counts so I am making it directly owned).
  • Made Halberstadt own Blankenburg in 1187 and later (should be ruled by a vassal, the counts of Blankenburg, but I can't make counts vassals of counts so I am making it directly owned).
  • Switzerland is no longer a de jure kingdom in 1337, and the decision is reenabled if the title gets destroyed.
  • Changed Cornwall's de jure capital from Devon to Cornwall in 1187 and later.
  • Made brother of 1337 duke of Brittany be the baron of Montfort.
Bug fixes
  • Fixed the name Volĭga being misspelled as Volǐga.
  • Fixed inconsistency for East Slavic names between EPE/CFP compatibility patch and standalone mod.
  • Fixed typo in Belarusian name Pancieliajmon (was Panceliajmon).
  • Added a few missing diacritics in title names, and corrected spelling of Mulhausen to Mühlhausen.
  • Fixed a vassal of Hungary in 936 being theocratic after I changed the method of manually setting primary titles in the last version.
  • Fixed House Gramont (Labourd 1337) being a cadet branch of the wrong dynasty.
  • Fixed John III of Brittany (1337) not having his current spouse assigned.

Update: Jan 25, 2022 @ 4:40pm

Too long for Steam; see Paradox forum post: https://forum.paradoxplaza.com/forum/threads/additional-start-dates-and-cultures.1481059/post-28031413

Update: Dec 21, 2021 @ 5:13pm

Additions
  • Added a duke of Crimea under the Golden Horde in 1337; he is the great-grandfather of the first khan of Crimea.
  • Added Oghuz/Turkish cultural names for the following titles: Brysis (Pınarhisar), Arkadiopolis (Lüleburgaz), Selymbria (Silivri), Herakleia Perinthos (Ereğli), Bizye (Vize), Salmydessus (Midye), Ainos (Enez), Kypsela (İpsala), Raidestos (Rodosçuk), Chariopolis (Hayrabolu), Didymoteichon (Dimetoka), Beroë (Eski Zağra), Zherkovo (Kırcaali), Xanthia (İskeçe), Thasos (Taşoz), Rhodopes/Rodopi (Rodop), Scaptopara (Yukarı Cuma), Strumica (Ustrumca), Shtip (İştip), Maleshovo (Maleşova), Velbazhd (Köstendil), Kratovo (Kratova), Skopje (Üsküp), Ohrid (Ohri), Bitola (Manastır), Kastoria (Kesriye), Serres (Serez), Siderokastron (Demirhisar), Thessalonika/i (Selanik), Gynaikokastron (Avrethisar), Veria (Karaferye), Voden (Vodina), Thessali(a) (Teselya), Larissa (Yenişehr-i Fener), Servia (Serfiçe), Elasson (Alasonya), Trikala (Tırhala), Grevena (Grebene), Stagoi (Kalabaka), Pharsalos (Çatalca), Neopatras (Patracık), Domokos (Dömeke), Zetouni (İzdin), Halmyros (Ermiye), Sredets (Sofya), Nikopolis/Nicopolis (Niğbolu), Tarnovgrad (Tırnovo), Silistra (Silistre), Tutrakan (Turtukaya), Shumen (Şumnu), Provadiya (Pravadı), Constantia (Köstence), Tulcha (Tulça), Mangalia (Mankalya), Sliven (İslimiye), Dbilin (Yanbolu), Euboea (Eğriboz), Chalkis (Kara Baba), Skopelos (İşkepeloz), Oreoi (Oderbos), Lesbos/Mytilene (Midilli), Lemnos (Limni), Skyros (İskiri), Chios (Sakız Adası), Samos (Sisam), Naxos (Nakşa), Andros (Andire), Tinos (İstendil), Strymon (Struma), Chalkidike (Üç Parmak), Polygyros (Polyoroz), Krete (Girit), Chandax/Iraklio (Kandiye), Chania (Hanya), Burgas (Burgaz).
  • Added French/Italian/Turkish cultural name of Thera (Santorini).
  • Added Bulgarian cultural names for Beroë (Boruy), Nikopolis (Nikopol), and Kopsis (Anevo).
  • Added the duke of Saxe-Lauenburg as the baron of Ahrensburg in 1337 (which I renamed to Lauenburg in that start date).
  • Added some more Russian localizations of character and dynasty names courtesy of Lev/Bromirsky.
Changes
  • Changed Hugh of Italy and Rotbold of Provence (both in 936) from French to Occitan.
  • Adjusted holder of Vrbas and Krajina in 1337.
  • Changed Orhan Gazi's appearance.
  • Made Świecie and Gdańsk keep Pomeranian culture in 1187 and later, instead of turning Polish. The dukes of Pomerelia in 1187 and 1204 are still Polish.
  • Moved Wałcz, Santok, and Cedynia from Pomerania-Stettin to Brandenburg in 1337, and gave Kazimierz the Great claims on Wałcz and Santok.
  • Gave the duchy of the Algarve to the king of Portugal in 1337 to represent the titular Kingdom of the Algarve.
  • Changed Qocho's de jure liege in 1337 from Mongolia to the Chagatai Khanate.
  • Renamed Mentese and Aydin to Menteşe and Aydın, respectively.
  • Removed erroneous alliance between Andronikos III of the Byzantine Empire and Umur of Aydın.
  • In 1337, renamed Lombardy to Milan and made it independent from the HRE.
  • Changed the Grisons' holder in 1337 from the lord of Milan (in-game called the duke of Milan) to the count of Montfort-Tettnang (may be a placeholder).
  • Changed Trent's adjective from Trentian to Trentine.
  • Made Orbetello part of the Republic of Siena in 1337 (it wouldn't own the city itself yet, but would have a good chunk of the area of the game's county).
  • Moved Elabuga from Perm to Volga Bulgaria in 1066 and later. Moved Volga Bulgaria's capital from Bolghar to Kazan in 1337, and changed its name to Kazan in that date (though it won't be seen because it will be named after the dynasty).
  • Spread Tatar culture further within 1337 Volga Bulgaria and in the Astrakhan area, but made Tatar culture not go as far east (no longer intrudes into Bashkortostan and Kazakhstan).
  • In 1337, changed Cuman cultured provinces in the east (in present-day Kazakh areas and areas north of Kazakhstan) to Kimek and Kipchak.
Bug fixes
  • Fixed Ashkenazi culture not having the custom Jewish patronyms that I had added.
  • Fixed color of the castle in the Novgorod Republic's coat of arms (changed from yellow to white).
  • Restored accidentally deleted file whose absence resulted in the duchy of Romagna being theocratic in 1337.

Update: Dec 7, 2021 @ 6:22pm

Changes
  • Drastically reduced the mod's file size by removing some unused images and downscaling bookmark screen images to 1920 by 1080 pixels.
  • Made Bosnia independent in 1187, and adjusted Bosnian borders in 1187, 1204, and 1337.
  • Changed 936 bookmark button icon to comply with Paradox's mod policy (cannot use Paradox copyrighted material unless the mod requires owning the game it comes from). New icon is a depiction of Otto the Great on a stained glass window in Notre-Dame de Strasbourg.
  • Made Neapolis a vassal of the Byzantine Empire in 936.
  • Goths and Albanians can now use cataphracts.
Bug fixes
  • Fixed formatting error in Scotland's province history file that resulted in several counties being Akan and Akom.

Update: Dec 7, 2021 @ 8:27am

Additions
  • Added Zhu Chongba (who would become the Huwong Emperor of Ming) as an easter egg character in the court of Toghon Temür (Yuan emperor of China/Mongol khagan) in 1337.
  • Added some family members of the 936 Great Liao ruler.
  • Added two nicknames: "the Short" and "the Tall" (used for Pepin the Short and Władysław the Elbow-High, and for Philip the Tall, respectively).
  • Split emirates of Medina and Mecca, meaning there is a new vassal of the Abbasids/Egypt.
  • Added new coat of arms for Upper Burgundy, used in the 1337 start date only.
  • Added duke of Bugeac (vassal of the Golden Horde) in 1337.
  • Added a chief of Samiran in 1337 (vassal of the Golden Horde), representing the Shamkhalate.
  • Added proper title holders for Lippe, Waldeck, Paderborn, Mark, and Arnsberg in 1187, 1204, and 1337 (Arnsberg also in 1066 and 1081).
  • Added Rus' and Polish cultural names for Hotin (Khotyn/Chocim), Țețina (Tsetsyno/Cecina), and Cernăuți (Chernivtsi/Czerniowce).
  • Added Polish and Czech cultural names for Görlitz (Zgorzelec and Zhořelec, respectively).
Removals
  • Changelogs of old versions are no longer included in the changelog.txt file within the mod folder; from now on, it will include only the changelog for the current version.
  • Removed "Circassia" cultural name for Alania.
Changes
  • Long overdue change: Many things in the mod no longer overwrite vanilla files, and now use new files. This decreases the mod's total file size by a decent amount, and in some cases may increase compatibility with other mods (no promises, though). Some things still overwrite the vanilla files, which is usually because they didn't work properly when moved to separate files.
  • Reduced development in 1337 de jure Iranian Empire + Transoxiana by 20.
  • Adjusted Kara Khitai in 1187 and 1204. Changed Kara-Khitai dynasty members to the Yelü dynasty, removed Yelü from some of their character names, and connected them to the Yelü family tree (though I skip six generations due to lack of data). Additionally, renamed the title Kara Khitai to Great Liao (like Mongolia is called in 867 and 936).
  • Made Samosata stay Kurdish culture in 1337 instead of turning Mashriqi.
  • Changed the Tamil county and the 1337 Tamil ruler in Sri Lanka to Shaivite (from Theravada and Vaishnavite, respectively).
  • Changed Tbilisi from Armenian/Apostolic to Georgian/Orthodox in all dates before 1187 (it was already Georgian/Orthodox in 1187, 1204, and 1337).
  • Changed Ardabil and Zanjan to Oghuz culture in 1337.
  • Made the prince of Kiev a vassal of Galicia-Volhynia in 1204.
  • Corrected Galicia-Volhynia's capital to Lviv in 1337.
  • Spread Saxon, Franconian, and Bavarian cultures further in 1337 due to the Ostsiedlung. Counties changed: Rostock, Werle, Wolgast, Szczecin, Wolin, Cedynia, Santok, Kołobrzeg, Jüterborg, Dresden, Spreewald, Warmia, Sambia, Litoměřice, Žatec, Lubusz, Jihlava, Graz.
  • Changed 867 chief of Paganija from Serbian to Croatian to match the county.
  • Renamed Constanta to Constantia. Renamed Ladyzyn to Ladyzhyn. Renamed Liege to Liège. Renamed Cernauti to Cernăuți. Renamed Cunningham to Cunninghame. Renamed Mar to Marr. Renamed Strathgryte to Strathgryffe.
  • Filled title history of Vladimir (it is still destroyed in 1337, though).
  • Made Vladimir be called a Grand Duchy instead of a kingdom, like Muscovy.
  • While inaccurate, changed Dietrich von Altenburg (1337 Teutonic State) and his vassals to Saxon culture for gameplay reasons, so that Saxon culture can spread.
  • Made Toledo the de jure capital of the kingdom of Castile in 1187 and later.
  • Changed Tamasna, Gharb, and Fes from Berber to Maghrebi in 1187 and later.
  • Increased the development of Fes and Marrakesh in 1187, 1204, and 1337.
  • Adjusted north Africa in 1187, 1204, and 1337.
  • May revert in the future: grouped Hasanid and Husaynid dynasties as only two dynasties, using cadet branches (e.g. Rassid and Idrisid are Hasanid, Fatimid is Husaynid). (The Hashimid dynasty is thus considered dead in all start dates, as I converted its living members to Hasanid.)
  • Adjusted family trees of emirs of Mecca circa 1204. There are still problems with the emirs of Mecca, though, one being that CK3 doesn't use the real emirs of Mecca before 1201. I will need to do more research.
  • Made some Polish, some Polabian, some Pomeranian, all Karelian, and most northern Rus' counties stay pagan longer.
  • Gave Holstein to the count of Dithmarschen in 1187.
  • Used the Upper Burgundy duchy to represent the Free County of Burgundy; it is also part of the HRE in 1337 now. This unfortunately makes the county of Lille part of the HRE as well, since CK3 doesn't support being a vassal to multiple lieges.
  • Changed Upper Burgundy's de jure capital from Besançon to Dole.
  • Changed ruler of Dobrudja in 1337 from Ivan Stefan and Shishman (sons of Michael Shishman) to Balik (prince/despot of Karnuva/Dobrudja).
  • Changed Thessalia to Greek culture in 1337.
  • Changed Nantes, Rennes, Besançon, Chalon, Aunis, Angoulême, and Saintonge to French culture in 1337. Changed Lusignan and Poitiers to French culture in 1187/1204.
  • Improved northern Germany in 1187 and 1204.
  • In 1337, elevated the high chief of Perm to the king of Permia, and made him the liege of the other Permian chiefs.
  • Changed Tengrism's adjective from Tengri to Tengrist.
  • Changed Görlitz's liege in 1066/1081 and holder in 1187, 1204, and 1337. It is now part of Meissen in 1066; Bohemia in 1081, 1187, and 1204; and Jawor (vassal of Bohemia) in 1337.
  • Made Louis IV (HRE) have his capital at Munich instead of having the game automatically pick a capital (which always ended up being Strasbourg).
  • Renamed the landed holy order government type to "military order" for differentiation from the ones that can be hired.
  • Made Golden Horde only be de jure in the western half.
  • Changed emirs of Mecca to Zaydi.
  • Changed Byzantine restoration decision so that it doesn't destroy the Latin Empire or demote the Nicene emperor to king of Nikaea. Changed the Roman Empire restoration decision (for the Latin Emperor) so that it doesn't demote the Nicene emperor to king of Nikaea.
  • Demoted Avaric rulers to count rank.
  • In 936 and later, made Aran Persian-cultured instead of Georgian.
  • Made Tughluq dynasty not have realms named after it.
  • Adjusted cultures of rulers of Delhi other than Tughluqs, changing from Oghuz to Karluk (Mamluks), Afghan (Khaljis), and Gujarati (Khusro Khan). It's not known where the Tughluqs originate from, so I left them as is.
  • Changed custom Stewart motto to Nemo me impune lacessit.
  • Made the Stewarts playable as the earls of Ayrshire in 1187 and 1204.
Bug fixes
  • Re-added bug fix for child of consort/concubine descriptions; I no longer overwrite the entire vanilla trait file.
  • Fixed many miscellaneous bugs in the mod, such as incorrect code formatting, missing localization, missing dynasties, and duplicate character IDs (the last of which was Paradox's mistake, which didn't matter to them since they didn't finish the later start dates).
  • Corrected Hammudids from Baranis to Maghrebi.
  • Fixed Prince Demetre of Georgia (duke of Tao-Klarjeti in 1066, and ancestor of the 1187/1204 kings of Alania) not having his parents set.
  • Fixed prince-bishop of Trier being feudal.

Update: Nov 14, 2021 @ 10:29am

Additions
  • Added some Baloch rulers in 1187, 1204, and 1337. Source I used for genealogy: The Baloch Race: A Historical and Ethnological Sketch (1904) by Mansel Longworth Dames. Not every branch of the family in the genealogy there has been included. Note: some other sources have alternative genealogies that differ from this.
  • Added another Rassid character in 1337.
  • Added the Kingdom of Hormuz in 1337 (actually a duchy title in the game). Unfortunately, due to the county layout, the Usfurids end up having disconnected territory.
  • Added Great Liao ruler in 936.
  • Added Samma dynasty vassal of Sindh in 1337 who starts at war with his liege to take the sultanate of Sindh.
  • Added wars at game start in 1204 for Venice and Latin Empire vassals to get some additional Greek land.
  • Added the Hashshashin, Knights Hospitaller, Teutonic Order, Order of Calatrava, Order of Alcántara, and Knights of Santiago as real holy orders a day after game start in 1187 and 1204. The Teutonic Order shouldn't exist yet in 1187, but it is required to exist for the Spanish ones to be created. Note that the Hashshashin are somewhat useless because there are no Nizari landed rulers at the moment.
  • Added all 1187/1204 holy orders to 1337, except for the Hashshashin. Note that, while the Knights Templar was disbanded before 1337, it needs to exist for the other five holy orders to exist. The Knights Hospitaller and Teutonic Order use generic characters since their real grandmasters already exist as landed characters.
  • Added Aleksandar to Bulgarian name list.
Removals
  • Removed Albanian cultural name "Elbasan" for Hiskampis, since that name comes from the Ottomans.
Changes
  • Made Ottoman special soldiers remain after succession.
  • Changed the default non-dynastic name of k_ottoman from "Ottoman Turks" to "Ottoman State" (a translation of Osmanlı Devleti).
  • In 936, reduced amount of Pecheneg-owned counties in Rus' areas.
  • Gave the 936 duke of Brittany an unpressed claim on Avranches, and a pressed claim on Léon.
  • Changed Ingria's name back to the vanilla name "Vodi". Additionally, made the chief of Vodi a vassal of Kievan Rus' in 936.
  • Made Hakon the Good have the cynical trait instead of the brave trait.
  • Made the Boulogne dynasty into a cadet branch of the Flanders dynasty, and made the 936 count still be of Dutch culture; Eustace I (r. 1025-1049) is now the first one in the Boulogne branch to be of French culture instead of Adalolf (r. 918-933).
  • Changed the Croatian counties and rulers in 867 Carpathia to Rus' culture; White Croats were East Slavs who would be absorbed into the Rus' identity (I am not going to give them their own culture). The counties were also changed to pagan in 936, and the White Croat dynasty in 867 was renamed from Bijelahrvatskić to Bilokhorvatskych (i.e. Білохорватськич), a literal adaptation from Croatian to Ukrainian.
  • Changed the Nishapur area from Maturidi to Twelver in 1337. Changed some of the North African counties I made Ash'ari in later dates back to Ibadi. Changed some Turkish counties to Alevite in 1337. Changed Antiocheia to Levantine/Alawite in 1187/1204/1337. Changed Hama and Shayzar to Nizari in 1187, 1204, and 1337. Made Yazidism be present in 1187 (like it already was in 1204). Reduced amount of Buddhist Afghan counties in 1187/1204. Made more counties Almohadi in the Almohad Caliphate in 1187 and 1204. Changed Rudbar to Baloch in 1066 and later. Changed Sibi and Kalat to Baloch in 1337. Reduced amount of Chagatai cultured counties in 1337 (changed southernmost counties which are outside of the khanate to Oghuz/Tajik).
  • Changed Kalat's holder in 1337 so that it is part of Delhi instead of the Kartid realm.
  • Removed dubious Dulo origin of the Árpáds in the family tree.
  • Changed all Ayyubids to Kurdish culture.
  • Made Muslim rulers of Egypt always be called Sultans regardless of culture, so that the Ayyubids aren't called "Amir-e Amiran" and the Mamluk rulers aren't called "Khan". I also did this to Mesopotamia (intended for the Jalayirids).
  • In 1337, changed holder of Bayeux and Lisieux from Philip III of Navarre to Prince Jean the Good of France. Note: Philip of Navarre should control Mortain (western half of the game's Alençon) and Longueville (western half of the game's Eu), but this cannot be represented with the game's county layout.
  • In 936, 1066, 1081, 1187, and 1204, made Vizcaya part of Navarre.
  • Changed the Sultan of Ifat in 1337 from Bedouin to Somali culture.
  • Changed holder of the duchy of Philippopolis in 1187, and removed the title of duke of Strymon from the new holder.
  • Corrected birth dates of Muzaffarid characters in 1337.
  • Moved Albret to England in 1337, changing its holder from the count of Foix to the actual lord of Albret (who already existed in the game but was unlanded).
  • Renamed Liao dynasty (of Great Liao) to Yelü, as Liao was not the name of the family/clan.
  • Renamed Piedmonte to Piedmont.
  • Made the decision to reunite Sicily give the kingdom a different color (a combination of Naples' color and Trinacria's color). I still use the name "Sicily" for the reunited kingdom instead of Two Sicilies, though.
  • Changed Negroponte in 1337 from republican government to feudal government.
  • Changed the Dauphinate of Viennois's de jure capital from Lyon to Viennois in 1066 and later.
  • Moved Shayzar and Qinnasrin to the Ayyubid Sultanate in 1187 and 1204.
  • Improved Marinid coat of arms.
  • Made Przemków represent Jawor in 1337, and thus gave it the vanilla game's Lower Silesian coat of arms (which was Jawor's).
  • Renamed de las Asturias dynasty to Álvarez de las Asturias.
  • Changed the Yngling coat of arms to the pagan Norway coat of arms, so that it is different from the Sverre cadet branch's coat of arms.
  • Made Knights of Calatrava unlanded in 1187 and 1337 so that they can be used as real holy orders instead.
  • Made the "Reclaim Constantinople" decision available to the Latin Emperor, Ottoman Sultan, and Sultan of Rum. If done by the Ottoman Sultan or Sultan of Rum, it makes Byzantion the de jure capital.
  • Made Kutch independent in 1337.
  • Renamed Ivan Aleksandr of Bulgaria to Ivan Aleksandar (CK3 renders ъ as "a" elsewhere).
  • Made Novgorod have the republic government type in 1187 and 1204.
Bug fixes
  • Fixed Malatya being Orthodox instead of Apostolic.
  • Fixed bug where reuniting Sicily didn't copy title history from the reuniter's primary title, and a bug where Napoli didn't become the de jure capital of the reunited Sicily if formed with Naples as primary title.
  • Removed Prince Kar(e)l of Bohemia's automatically granted claim on Poland.
  • Fixed missing localization for the decision to restore the Roman Empire as the Latin Emperor.

Update: Oct 30, 2021 @ 12:21pm

Additions
  • Added Albanian cultural names for the following: Ulcinj (Ulqin), Drivast (Drisht), Skadar (Shkodër), Danj (Danjë), Bar (Tivar), Peć (Pejë), Priština (Prishtinë), Ohrid (Ohër), Devol (Devoll), Skopje (Shkup), Kicevo (Kërçovë), Tetovo (Tetovë).
  • Added Gilgit's holder from CK2, independent from Kashmir.
  • In 1337 Kashmir, added a Muslim vassal named Shams ud-Din (aka Shah Mir) of the Shah Mirid dynasty, who has a claim on his liege's titles.
  • Added an independent ruler of the county of Madurai in 1337 (Jalal al-Din Ahsan Shah).
  • Added a count in the HRE in 1337, Friedrich von Cilli. He is a vassal of Carinthia and holds Ljubljana (Laibach) and Kranj (Krainburg).
  • Added two Telugu kingdoms in 1337 India: the Reddy Kingdom (Andhra) and the Musunuri Kingdom (Telangana).
Changes
  • Moved custom bookmark events from events\bookmark_events.txt to their own file instead of overwriting the vanilla file.
  • Changed two of the HRE electors: East Franconia has been changed to West Franconia or the County Palatine of the Rhine (depending on start date), and Ostfalen has been changed to Angria (which is called Saxony in 1187 and later).
  • Made the Byzantine Empire have its vassals start with reduced vassal obligations (like the HRE) in all dates from 1081 onward, and have a crown authority of 1 in 1337.
  • Made the duke of Jylland in 1187 and 1204 have the title of the duke of Slesvig instead (like I already did in 1337), and made the Danish king keep the duchy of Jylland. Additionally, gave the duke of Slesvig in 1187 and later more counties.
  • Made the county of Kissinia (Rostock) part of Denmark in 1187 and 1204.
  • Gave the rulers of Kashmir a duchy title instead of them being only counts (affects all dates except 936, where I had already given the ruler a ducal title).
  • Changed Bön counties in Kashmir to Shaivite or Buddhist; it didn't make sense to me why Paradox made the region Bön.
  • Changed Kashmir's rulers from Punjabi to Kashmiri (I assume it was a relic from CK2 where Kashmiri culture didn't exist).
  • Changed Kashmir's 1337 ruler to his wife.
  • Made Samiran Cuman in all dates, to represent the Kumyks (who were apparently around even during the Khazar Khaganate).
  • Filled gaps between 1187, 1204, and 1337 Maldives rulers (family tree and title history).
  • Made Znojmo Bavarian culture in 1337 (German settlement in the border regions of Czechia began around the 13th century, especially in the south).
  • Changed Italian characters in 1337 Trinacria and Naples to Sicilian. I kept the spellings as is for Neapolitan characters' names, though (e.g. I kept Roberto instead of changing it to Rubbertu).
  • Changed the County Palatine of the Rhine's color to that of West Franconia (they can't coexist, so it is fine to share a color).
  • Renamed Pec to Peć and Zvecan to Zvečan.
  • Made some additional provinces stay Armenian and Apostolic in later dates (Erzurum, Turuberan, Malatya, Mesopotamia, Apahunik) instead of turning Kurdish or Turkish.
  • Made the Katakiyas independent kings in 1187 and 1204.
  • Demoted the Hoysala ruler in 1337 from king to duke.
  • Changed Frisian culture's female patronym from -dohtor to -dochter.
  • Made it so that Lubusz does not change de jure liege to Brandenburg in 1337, and it stays de jure Greater Poland.
  • Changed the Maldives in 1187 onward from Maturidi to Ash'ari.
  • Changed Safavids in 1337 from Maturidi to Ash'ari.
  • Changed Suleyman of Rum's appearance.
  • Adjusted 1337 Bohemia: I split Silesia up into the separate Silesian dukes (represented as counts), removed the titular duchy of Opava (he has been demoted to a count), and added two counts. Not all Silesian dukes were included because some can't be represented with the game's county layout.
Bug fixes
  • Made Guigues of Lyon and Forez a vassal of France in 1187 like I claimed I did.
  • Fixed spelling of the name of the titular duchy of Erzurum (previously Erzerum).
  • Fixed some unlanded dukes etc. existing in the start dates.
  • Added missing title holders in Telugu areas of post-1066 India.
  • Renamed the barony of Sinjcroat to Sinj (error by Paradox because of its internal designation having "croat" at the end to distinguish it from the Sinj in the county of Merv; not supposed to be its actual name).
  • Fixed a Burmese character's name.

Update: Oct 14, 2021 @ 10:25am

Additions
  • Made the Knights Templar exist as a real holy order in the 1187 and 1204 start dates, as I figured out how to make it work (it appears on day 2). I can't seem to get multiple holy orders to work, though. Additionally, because the first holy order created is always the Knights Templar (which didn't exist anymore in 1337), there are no real holy orders present at game start in 1337.
  • Added titular duchy of Arbanon used in 1204.
  • Added Avaric culture (named as such for differentiation from the Pannonian Avars), used in Samandar and Derbent in 867/936, and only Samandar in 1066 and later. Dynasty names are courtesy of Pressburger, taken from the mod "Survivalist's Culture Mod" with permission: https://forum.paradoxplaza.com/forum/threads/mod-scm-survivalists-culture-mod.1418134/
  • Added many dynasty names and a few character names for Circassian culture, courtesy of Pressburger, taken from the mod "Survivalist's Culture Mod" (there called "Kassogian") with permission.
  • Added an Avaric-cultured ruler in the county of Samandar in all start dates (representing Sarir in 867 through 1081, and the Avar Khanate in 1187 through 1337). It is independent in all dates except 867 and 1337, where it is a vassal of Khazaria and the Golden Horde, respectively. Location isn't entirely accurate, but it was the best I could do with the county layout.
  • Added Durdzuk culture (Chechen/Ingush), but it is not used by any characters or provinces due to lack of a suitable county, so it is available only with the ruler designer. Dynasty and character names are courtesy of Pressburger, taken from the mod "Survivalist's Culture Mod" (there called "Nakh") with permission. This culture will not be referenced in the mod description.
  • Added Caucasian culture group, consisting of Alan, Circassian, Avaric, and Durdzuk. Note that Alan and Circassian's colors have changed due to being in a new group.
Removals
  • Removed the order member trait grant upon succession for the fake holy orders, because it seems to have been too buggy.
  • Reverted child of concubine description bug fix in order to allow for better compatibility with any mods that edit the vanilla traits, since it wasn't worth replacing the vanilla trait file for a non-gameplay affecting bug fix that Paradox will probably do themselves in a few years.
  • Removed duplicate Coptic culture that had been used for compatibility with saves made before August 5. I had said that I would remove it when the culture update/Royal Court DLC came out, but I was under the impression that it would come out sooner. I feel that two months is enough time.
  • Removed fixed appearance for Tamar the Great in 1187 and 1204, since she was removed from being a bookmark character on June 28.
Changes
  • Renamed Slovene culture to Windic, because I think it is a more period-appropriate name. Compare the game's use of the historical exonyms "Vlach" and "Afghan" instead of the modern endonym-derived "Romanian" and "Pashtun".
  • Renamed Arpitan to Burgundian (after the Kingdom of Burgundy in the Holy Roman Empire, not the duchy in France), since Arpitan as a term was invented in the 1970s, and Franco-Provençal as a term was invented in the 19th century.
  • Adjusted the county of Arbanon/Mat's title history between 1204 and 1337.
  • Renamed Grgur Kamonas to Grigor Kamonas (changing to Albanian form). Renamed Gjin (fictional count of Paganija, 867) to Jovan, since Gjin is an Albanian name. Renamed Mihajlo Vojislavljević and Mihajlo Višević to Mihailo. Renamed Kominia (daughter of Stefan Nemanjić in 1204 start date) to Komnina.
  • Made Rastko Nemanjić be renamed Sava and have the Monk trait in the 1204 start date.
  • Replaced the Serbian character name Dragos with Dragoš, and the Croatian character name Kresimir with Krešimir.
  • Changed Vukan Nemanjić to Catholic in 1204.
  • Changed Duklja to not be called Zeta yet in the 1187 start date.
  • Removed some restrictions on the AI for characters of the fake holy order government type.
  • Made Pula's cultural names also apply to the barony.
  • Changed the titular duchy of Zichia's color to Circassia's color from EU4.
  • Made Novgorod use the vanilla game's Novgorod coat of arms in start dates before the Novgorod Republic was founded (i.e. 867, 936, 1066, and 1081).
  • Changed Wallachia's coat of arms.
  • Changed Oghuz il's de jure capital to Yangikent.
  • Made independent Albanian dukes be called princes (like Welsh, Lombard, and Georgian independent dukes).
  • Changed one of the requirements for Albania formation decision from being Albanian and having the duchy of Durrës as a primary title, to being Albanian and of duke rank.
  • Made Paganija have an independent pagan ruler in 936.
  • Renamed Visević dynasty (Zahumlje 936) to Višević.
  • Gave Jochi (son of Temüjin, forefather of the Golden Horde khans) and Leo VI (Byzantine emperor) the Disputed Heritage trait.
  • Made Byzantium start with autonomous vassals (level 1 crown authority) in 1187.
  • Made it so that Isaakios II Angelos does not start with an automatic alliance with Béla III of Hungary in 1187.
  • Bulgaria now starts as a vassal of Byzantium in the 1187 start date, but is in an independence war with Serbia as an ally.
  • Changed holders of the duchies of Philippopolis/Plovdiv and Moesia in 1187 and 1204.
  • Adjusted Bulgarian borders in 1187 and 1204.
  • Made Stjepan Kulinić have the zealous trait as a fixed trait in 1204.
  • Made Boril (vassal of Bulgaria in 1204) have a claim on Bulgaria, since he would seize power after Kaloyan's death.
  • Made Alania independent in 936.
  • Changed a few counties in the Golden Horde from Tengrist to Maturidi.
  • Renamed Samander to Samandar.
  • Changed the following counties from Vlach back to Hungarian in 1187 and 1204: Szatmár, Beszterce, Torda, Bihar, Zaránd, Arad. 1337 was similarly changed, but still has Zaránd and Arad as Vlach.
  • Changed the following counties from Hungarian to Vlach in 1066 and 1081: Hunyad, Fogaras, Barcaság.
  • Made the county of Thessalia Vlach in 1066 and later ("Great Wallachia").
  • Changed a few Bosnian counties to Croatian/Serbian in 936, so it is more of a transition between 867 and 1066.
  • Made Groningen and Oversticht be Saxon in all start dates and not just later dates.
  • Changed Baranis counties and 867/1066 title holders in Sicily and Malta to Maghrebi, since CK3 Dev Diary #77 confirms that Berber cultures will not use Arabic as their language.
  • Changed some northern Occitan counties to French in later dates (more in 1337 than 1187/1204).
  • Made Kaloyan of Bulgaria have the ambitious trait as a fixed trait.
  • Moved Lyon to the Holy Roman Empire in 1204, because it did not become part of France until 1312. Lyon is, however, still portrayed as a part of France in 1187, because it has the same holder as Forez, and CK3 doesn't support being vassal to two lieges.
Bug fixes
  • Fixed some Albanian characters not having fixed education traits.
  • Fixed Chadalhoch's father for real this time.
  • Fixed Sysmä and Tavasts being tribal counties in 1337.
  • Fixed Vlach emperors mistakenly being called tsars (in the last version I simplified the criteria for rulers being called "Tsar" to East and South Slavic cultural groups instead of listing cultures individually, but I forgot that Vlach was considered South Slavic by the game).

Update: Oct 2, 2021 @ 12:20pm

Changelist too long for Steam; see the Paradox Forum post instead: https://forum.paradoxplaza.com/forum/threads/additional-start-dates-and-cultures.1481059/post-27825517

Update: Sep 22, 2021 @ 10:36am

Additions
  • Added fictional Somali state in 1337 (Hafun) since Ajuran shouldn't go that far north and Sanaag shouldn't go that far east. It is one duke instead of multiple counts because it is one country in EU4. Unlike its neighbors, Hafun has been made tribal.
  • Added more Piast cadet branches used after Poland's fragmentation in 1138 instead of it just being Piast and Piast Śląski. New houses are: Piast Wielkopolski (Greater Poland), Piast Małopolski (Lesser Poland), Piast Mazowiecki (Mazovia), Piast Kujawski (Kuyavia).
  • Added coat of arms for Villena cadet branch (line of "Don Juan Manuel" in 1337) and Trastámara bastard dynasty.
  • Added coats of arms for the following titles: Sambia (based on Königsberg), Pomesania (based on Elbing), Warmia (based on Wormditt), Chełmno, Sudovia (based on Lötzen), Masuria, Angirburg (based on Angerburg), Natangia (based on Preußisch Eylau), Schwerin, Ratzeburg, Opava (the county), Bartia (based on Heilsberg).
  • Added Russian character and dynasty name translations courtesy of Lev/Bromirsky.
Changes
  • Removed the Duchy of Mačva title from Serbian rulers in 1187 and 1204, since they don't control any counties in it.
  • Changed the county of Blois's coat of arms (added the thinner yellow stripes). It now matches the dynasty and is more consistent with Sancerre.
  • Made Imran (Khuzestan 936) tribal so he can raid, and changed his culture from Mashriqi to Bedouin (he was Nabataean).
  • Disabled "Form the Sultanate of Rum" decision in 1081 and later.
  • Removed "Abubakari II" of Mali from character history and title history (because he didn't exist).
  • Renamed Ajuraan to Ajuran, because the vanilla name seemed to be a mix between the English name Ajuran and Somali name Ajuuraan, instead of just picking one. Ajuran was chosen over Ajuuraan because the French localization already used Ajuran, and the fictional Garen dynasty founder in the game is named "Ajuran".
  • Made Walashma dynasty not have titles named after it.
  • Renamed the Sultanate of Adal to Ifat in 1337 (Adal was Ifat's successor state created in 1415 after Ifat fell in 1403, so it would be improper for 1337).
  • Gave the Sultanate of Ifat title to the rulers of Ifat in 1337.
  • Moved some counties over to Ifat from Sanaag.
  • Changed Ajuran and "Hayq" in 1337 from tribal government to clan government.
  • Changed the Sultanate of Adal/Ifat's de jure capital from Dakkar to Zaila.
  • Linked Ajuran ruler in 1337 to the vanilla members of the Garen dynasty from 1187 and earlier (using fictional characters due to lack of information; vanilla CK3's are fictional as well).
  • Gave Stefan Dušan a pressed claim on Zelengora to go along with his claim on Zahumlje.
  • Made Dubrovnik a South Slavic cultural name for the county and barony of Ragusa.
  • Changed Bern's adjective from Bernian to Bernese.
  • Gave the Dulkadirid ruler in 1337 an unpressed claim on Elbistan, since, in real life, the Dulkadirids conquered Elbistan in 1337 and made it their capital.
  • Reverted earlier change and made Gdańsk Polish culture again in 1337. It still keeps lower development.
  • Changed Maastricht from Franconian to Dutch culture in 1187 and later.
  • Changed Dyrrachion (AKA Durrës/Durazzo), Arbanon (AKA Mat), and Debar (AKA Dibër) to Catholic in all start dates from 1066 onward. All of these counties are still Orthodox in 867 and 936.
  • Filled some holdings in 1337.
  • Renamed Panemüne to Panemunė. Renamed Yatvyagi to Yotvingia (name left unchanged in Russian and German). Renamed Furstenburg to Fürstenburg.
  • Changed several Prussian provinces (and Yotvingia) from Catholic to Vidilist in 1337.
  • Made it so that Czech culture does not start with the Ostsiedlung innovation already unlocked in 1187, 1204, or 1337.
  • For better historical accuracy, changed Chełmno from Prussian culture to Polish culture. I also changed its holder in 936, 1066, 1081, 1187, and 1204.
  • Changed Dobrzyń's holder in 1187 and 1204, so it is now part of Mazovia (not de jure); this is so that Chełmno is contiguous with the rest of Mazovia.
  • Shrunk Ilkhanate borders in 1337, but gave it Tabriz in return, since this seems to be where the khan Muhammad (puppet of the Jalayirids) was located. Unfortunately, this makes part of the Chupanids into an exclave due to how the game's counties are laid out.
  • Renamed Julichgau dynasty to Jülichgau.
  • Changed Sarbadars from Persian culture to Tajik culture.
  • Changed the Kartids' title from the duchy of Zabulistan to the duchy of Herat.
  • Changed Empire of Bengal and Kingdom of Lanka's coat of arms to not have the sun in them (Paradox put a comment in the coat of arms file saying to do this later, but never did, so I did it for them).
  • Changed Moskva and Muscovy's coat of arms from St. George and the Dragon to a haloed swordsman riding a horse. The reason I did this is because the image of St. George and the Dragon that I used didn't fit the game's art style, and I strongly dislike the way that looked. The new version is based on a seal of Dmitrij Ivanovič Donskoj. Hopefully Paradox adds St. George and the Dragon, since they put a comment in the coat of arms file to make it later.
  • Changed Upper Silesia's coat of arms to the one formerly used by Opole, Lower Silesia's coat of arms to the one formerly used by Upper Silesia, and gave Opole a new coat of arms. The old Lower Silesian coat of arms (that of Jawor) was not repurposed, because I currently haven't split Lower Silesia into multiple duchies in 1337.
  • Adjusted Duchy of Opava's coat of arms.
  • Gave the duke of Saxony the county of Wittenberg in 1337, and made it his capital (not de jure).
  • In 1337, moved Lübeck from the Hansa to the duchy of Holstein, and removed the Hansa's title history.
  • Gave Eastphalia title in 1337 to the duke of Brunswick-Lüneburg. I chose to give the ducal title to the Lüneburg branch instead of the Brunswick branch because it had more counties, and because Lüneburg is the de jure capital of Eastphalia. Note: This also transfers the prince-electorate status, but this is undesirable and I may change the prince-elector title to Angria/Saxony instead of Eastphalia (Saxe-Wittenberg became a prince-electorate in 1356, while Brunswick-Lüneburg didn't become an electorate until 1692).
  • Changed colors of Hannover's coat of arms.
Bug fixes
  • Fixed Russian localization of Jean.
  • Fixed some characters I added in 1.1.2 having the wrong names, parentage, or birth date.
  • Fixed Sancerre (cadet branch of Blois) not having "de " as a prefix.
  • Changed "Form the Sultanate of Rum" decision to also be valid if one's liege is Maturidi, instead of only Ash'ari liege or independent. This fixes a problem where, when using the mod, you couldn't form Rum as a vassal of the Seljuks.
  • Fixed some Silesian Piasts not being set to use the Piast Śląski cadet branch.
  • Corrected Carpathian Rus' from Catholic to Orthodox (they only converted to Catholicism after the game's timeframe).
  • Made Lithuanian and German cultural names for Chełmno apply to the county and not only to the barony (Paradox's oversight).
  • Fixed Aalborg still being Ásatrú in later dates.
  • Changed Schwerin and Ratzeburg to castle holdings (in 1187 onward and in 1337, respectively), so that their holders show up properly, i.e. counts of Schwerin and the Ascanian duke of Saxe-Ratzeburg-Lauenburg, respectively. This does end up making the county's holding imbalanced, however.
  • Fixed bishop of Bremen not being theocracy government in 1066+.