The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

The Rotten Collection!
Viser 41–50 av 85 bidrag
< 1 ... 3  4  5  6  7 ... 9 >
Oppdatering: 21. okt. 2021 @ 10.26

  • Changed some code to an alternative that will (probably) have better compatibility with other mods. This should prevent some unnecessary code executions and lag.
  • Fixed rotten gut getting stuck in it's dissapear animation when enemies would spawn in faster than it could disappear.

Oppdatering: 14. okt. 2021 @ 8.11

  • Modernized code
  • Improved parity with other mods
  • Added a form of inventory management to make the mod run better.

Oppdatering: 12. okt. 2021 @ 6.57

  • Fixed pickup code not differentiating between the pickup of trinkets and collectibles.

Oppdatering: 11. okt. 2021 @ 11.45

  • Made rottengut suck projectiles directly towards it when stick around it for too long (to prevent perfect orbits)

Oppdatering: 3. okt. 2021 @ 6.42

  • Made knout ignore empty item pedestals.
  • Cleaned up comments.
  • Changed some code to fix issues related to the workshop not updating mods correctly for some users.

Oppdatering: 28. sep. 2021 @ 13.53

  • Improved parity with other collection mods
  • Improved performance

Oppdatering: 22. sep. 2021 @ 12.14

  • Removed temp files

Oppdatering: 22. sep. 2021 @ 12.11

  • Fixed knout not making a noise when hitting enemies
  • Made knout stun bosses differently
  • Tweaked a bunch of stuff in the back inorder to make the mod more efficient

Oppdatering: 14. sep. 2021 @ 11.09

  • Added russian EID names and descriptions (big thanks to Romzes)

Oppdatering: 11. sep. 2021 @ 4.36

  • Fixed ENC not displaying the mod name correctly under items