Stellaris

Stellaris

Subtle Polish: A Collection of Fixes and Enhancements
21-30 van 63 items weergegeven
< 1  2  3  4  5  6  7 >
Update: 9 jun 2022 om 21:43

6.0.0 Update merged mods for Stellaris version 3.4 "Cepheus" (none added or removed)

Update: 22 mrt 2022 om 19:36

5.2.3 Update merged mods:

  • "Agrarian" Idyll for Lithoids at 4.0.1
  • Building: Aquaponics Farms at 1.0.2
  • Deassimilate Machines at 3.1.0
  • Retain Leaders from Integrated Subjects at 4.1.0

Update: 9 mrt 2022 om 19:42

5.2.2 Update merged mods:

  • Colony Designations: Capital Building Job Swaps at 1.1.1
  • Leader Traits: All Eligible Species Traits at 2.4.0

Update: 8 mrt 2022 om 1:49

5.2.1 Update merged mod: Civic: Philosopher King - Enhanced at 1.0.2

Update: 8 mrt 2022 om 1:25

5.2.0 Add merged mod: Start with Unity Fund at 1.0.0

Update: 6 mrt 2022 om 14:21

5.1.1 Update merged mod: Primitive Conquest Enhancements at 4.1.0

Update: 5 mrt 2022 om 20:12

5.1.0 Add and update merged mods

  • Added: Civic: Philosopher King - Enhanced at 1.0.1
  • Added: Colony Designations: Capital Building Job Swaps at 1.1.0
  • Updated: Colony Designation: Ecumenopolis Commercial at 3.0.1
  • Updated: Enhanced Trade Districts and Designations at 2.0.1

Update: 28 feb 2022 om 21:25

5.0.0 Update merged mods for Stellaris version 3.3 "Libra"

  • Removed: Manifesti 'Personal Autonomy for Munitions' Demand Fix (deprecated)
  • Added: Basic Planetview: More Districts at 2.0.0
  • Added: Building: Aquaponics Farms at 1.0.1
  • Added: Leader Traits: Synthetic Leader Traits for Machine Units at 1.3.0
  • Updated: all the rest

Update: 19 dec 2021 om 17:23

4.1.2 Update merged mods:

  • Leader Traits: All Eligible Species Traits at 2.2.1
  • Leader Traits: Enhanced Randomisation at 2.2.1

Update: 19 dec 2021 om 11:46

4.1.1 Update merged mod: Penal Colony: Enhanced at 1.1.0