Rivals of Aether

Rivals of Aether

I. M. Meen
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更新:2024 年 11 月 10 日 @ 下午 6:02

v1.50
Fixes / Other Changes
+ Some file size optimizations

更新:2024 年 10 月 27 日 @ 下午 3:08

v1.49
Fixes / Other Changes
+ Cleaned up some unnecessary code from last patch

更新:2024 年 10 月 27 日 @ 下午 2:48

v1.48
Fixes / Other Changes
+ Made the AI much better, giving it custom code for detecting incoming attacks and projectiles. This allow it to dodge/parry much more effectively in many cases
+ Added 'ThunderHitbox' for KoB interactions
+ Fixed a misc error with Book

更新:2024 年 4 月 2 日 @ 下午 3:49

v1.47
Buffs
+ Meen can now cancel attacks into USpecial if he has his book out, this will consume the book but opens up new combo routes he didn't have before. When doing this, you can also hold parry to teleport half the distance if needed
+ In addition to the above, Meen can now special-cancel more of his moves (mainly into NSpecial, but in some cases others too). If cancelled into NSpecial, the move is faster and the wand will aim for a player
+ Added a physical hitbox to DAttack, which can hit if the projectile doesn't, or if the projectile is on cooldown
+ A few misc moves are somewhat faster (ex: FTilt, NAir, UAir, etc)
Nerfs
- A good few moves are somewhat weaker in return for other buffs. Reason being I felt Meen should be fairly weak physically and shouldn't kill so well, but should make up for it in other ways... Plus his new USpecial cancel is pretty good lol
- Added a brief DAttack projectile cooldown and made the explodo fruit hitbox slightly smaller
- Weight change (1.15->1.22)
Fixes / Other Changes
+ Added some tips to his phone since he lacked those
+ Spider summon works a bit differently and will now bounce back when hitting a player. Makes it chain a bit less into itself, but also stays on stage a bit longer
+ Added extra impact to powerful hits, and made hits in general feel better with a custom shaky hitpause effect
+ Tweaked some hitpause on many moves to be somewhat lower

更新:2024 年 1 月 7 日 @ 下午 12:30

v1.46
Fixes / Other Changes
+ Added another intro line if playing on Meen's labyrinth, and made Meen's Lair (by Flo) and I. M. Meen's Tower (by Roman Flour) also trigger these lines

更新:2024 年 1 月 7 日 @ 下午 12:20

v1.45
Fixes / Other Changes
+ Adjusted victory theme + results screen voice line volumes, so you can hear the lines a bit better
+ Added sparkle effects on FSpecial

更新:2024 年 1 月 7 日 @ 下午 12:09

v1.44
Buffs
+ Made Freeze status effect not save people as often on galaxy
Nerfs
- Made FSpecial hitboxes a bit smaller (they revert to their original size on hit, however)
Fixes / Other Changes
+ Added a lot of missing voice lines, and now uses voice lines better in general (ex: Meen had no galaxy/near kill sounds on hit, nothing on parry, only 1 intro line, etc, but all that has been improved). He even has victory quotes now!
+ Added new victory theme using the I. M. Meen Remix (mostly due to the new quotes which wouldn't work with the old one)
+ Added angle 0 to NAir, FTilt, FStrong, and BAir
+ Fixed a bug about the winter wand getting parried and freezing yourself
+ Fixed FSpecial not being able to move backwards without ending prematurely (it'll still happen, but now only much closer to the blast zone)
+ Small fix to techroll animation
+ Some small misc fixes and optimization

更新:2023 年 11 月 4 日 @ 下午 2:11

v1.43
Buffs
+ NSpecial ice wand now causes the KoB freeze effect on hit
Fixes / Other Changes
+ If Meen loses his last stock in an FFA with 3+ players, his book will stay (or spawn in the center if its not on the stage) and continuously spawn small summons. Basically just acts as a funny stage hazard
+ Added a cheat for choosing which NSpecial wand to get in practice mode
+ NSpecial fire wand, FStrong, and DAttack now cause the KoB burning effect on hit
+ Fixed a bunch of misc interactions and marked basically every projectile hitbox as fire, ice, etc

更新:2023 年 8 月 25 日 @ 下午 6:31

v1.42
Fixes / Other Changes
+ Fixed a small thing where the floaty visual offset would be active during attacks

更新:2023 年 8 月 22 日 @ 下午 5:43

v1.41
Buffs
+ Mr. Meen can now look at goodie goodies above or below him, as well as crawl
Nerfs
- While floating, Meen can't move as quickly backwards. Float will also move downward slightly if used very high up
Fixes / Other Changes
+ Added some floaty visual movement during walk, dash, float, etc. These states also trigger the sparkle effect from his float as well
+ Updated CSS code a little, should be up to par with other characters like Morshu and hopefully break less
+ Made USpecial slow Meen down during startup if he is moving backwards while holding forwards (helps prevent dying to side blast zones if done out of hitstun for example)
+ Improved AI a little