Tabletop Simulator

Tabletop Simulator

X-Wing Unified 2.0 / 2.5
Se afișează 31-40 din 112 intrări
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Actualizare: 6 apr. 2023 @ 11:18

- update version number

Actualizare: 6 apr. 2023 @ 4:28

X-Wing 2.0/2.5 Unified Mod - Update 1.12.34b
Minor addition to todays update:

Bug fix
Captain Jonus now spawns correctly

Actualizare: 6 apr. 2023 @ 4:26

X-Wing 2.0/2.5 Unified Mod - Update 1.12.34
Hi @everyone, a small bug fixing update is ready today.

Bug fixes
DFS-081 (SoC) now spawns with 2 charge tokens for his pilot ability
DRK Probe droids now finaly launches correctly for medium and large ships (they didn't properly take the size into consideration when launching earlier, and would land a bit shorter than they should).

Thats it.
-Flippster

Actualizare: 9 febr. 2023 @ 7:12

X-Wing 2.0/2.5 Unified Mod - Update 1.12.33
Hi @everyone. Todays update is quite small, but still substantial.

Minor fixes
- "Klick" (SoC) now has his 3rd shield token
- DFS-081 now spawns with 2 charges for his pilot ability
- The starfield is now the default mat

Announcement Module disabled
Last update, introduced the announcement module, and while it was work in progress, it proved to be annoying for many players. I've disabled it now.

Reducing my commitment
During the few years I've been involved in the development of the mod, I've spent countless of hours developing, staying connected to the different discords and in general caring about how the module is serving the community.
During lockdown, with a thriving and growing online community, this was rewarding and felt meaningful. It gave me purpose.
At this point, in my view, the module is at a good spot. No major needs that haven't been addressed, so my services are in many ways less needed. It has been hard for me to tone down my ambitions and involvement in tact with the falling interest. This has been quite rough to be honest. So I've come to the point where I've taken the decision to label the module (from my perspective) as complete. I will not continue improving the module, it's good enough as it is. I hope AMG will find a way to bring health back to the game and its community. I'll be around to make sure that the module still runs smooth, adding new pilots and ships when/if that time comes, but until then, I'll have to find something else to give me purpose.

Much love,
-Flippster

Actualizare: 4 ian. 2023 @ 13:16

- Minor update

Actualizare: 31 dec. 2022 @ 5:14

X-Wing 2.0/2.5 Unified Mod - Update 1.12.32
Hey, @everyone! It's the end of 2022, and the final update is here.

Celebration of the 2022 XTC winners Canada
It's been another year full of exciting online tournaments. To commemorate the excellent Canadian performance in the XTC, @CrazyVulcan put together a fitting trophy at the side of the table.

Stream Module added
I've started to work on configurable global GUI elements. Primarily these are added so that it could be simple to set up a streaming of a games. The first element that Is added is an announcment banner that can be used for different sort of events that happens.
Two events have been added so far:
- First player roll result, the winner of the roll is announced.
- Natties, whenever 3 or more dice are rolled and all show (presumably) desired results (hits, crits and evades), "Natties!" are displayed.

If you do want to see these announcements, you can go to the builder under the configuration tab, and select toggle announcement.

The stream module is still work in progress, expect more features in future updates.
I hope to finalize dice roll results and modifications soon.

Thats it for now,
see you on the other side!

-Flippster

Actualizare: 14 dec. 2022 @ 9:41

X-Wing 2.0/2.5 Unified Mod - Update 1.12.31
Ho, ho, ho @everyone!
It's Christmas time, and time for a jolly update!

New Scenarios, by @CrazyVulcan
- Auto setup of Siege of Coruscant scenario added to the Builder
- Auto setup of the Aces High scenario added to the Builder

Misc. Fixes
Big thanks to @PsyonicReign for compiling a list of additional actions given by the new pilots. These have now been added.
Add missing pilot Jul Jerjerrod
Add Execute options for the Standardized Precision Ion Engine upgrades for "Klick" (SoC) and "Dark Curse" (BoY)
Anakin Skywalker (SoC) and Obi-Wan Kenobi (SoC) are now spawnable using the TTS list option
Gamut Key (crew) now is spawnable using the xws list option.

-Flippster

Actualizare: 30 nov. 2022 @ 13:01

X-Wing 2.0/2.5 Unified Mod - Update 1.12.30
Hi @everyone, a smaller update today.

Module performance improvement
The module is fairly resource intensive. I've tried to do make it less so by reducing the work done in every single frame. This might still lead to some frames doing much more work than others, which could lead to unstable (but higher) framerates.
Will continue to monitor this, and see if I can employ strategies to spread the work thinner out over several frames in the future.

Hotfix on pilot initiative erratas
- Lapin is now initiative 3
- Kelrodo-Ai Holdout is now initiative 1

Important to note: If you have allready played with either of these pilots, the pilot card will be in the module cache. If they appear in the game with their old initiative value, please follow the steps to clear your cache:
1. In the TTS options uncheck the mod caching checkbox
2. Exit to the main menu of TTS, and recreate a game
3. Spawn the ships again.
4. Turn on the mod caching again if caching is important for you.

Thats it.
-Flippster

Actualizare: 27 nov. 2022 @ 1:09

X-Wing 2.0/2.5 Unified Mod - Update 1.12.29
Hi again @everyone ! Points are in!
The Module grabs points and slots information from the xws_data2 repository, a big thanks to Chris Allen and Dan Smith for doing the work in getting the new content in there.

Fixes to Hotshot and Aces II and Siege of Coruscant content
- "Klick", Durge (CIS) and Volan Das added.
- Second Sister is now in an TIE interceptor
- Gavyn Sykes got his name corrected and spawns with his pilot card.
- "Sicko"'s k-turns now functions properly.

Builder improvements and fixes
The builder now properly support building of lists up to 15 ships.
In the configuration menu, there is a button to retreive updated points from the xws_data2 repository. It's there mostly for my convenience, but if I should get struck by lightning, you can continue playing with new points without updates to the module.
The battle of yavin scenario now spawns with scenario conditions, by @CrazyVulcan
Choosing a scenario now cleans up the previous scenario features and objectives.
Saving of points data caused regular stutters of non-interactivity in the game, this has been fixed.

Game console improvements
Loading savegames now properly restore player registrations and points.
The timer wasn't very accurate up til now, going quite a bit slower than expected. I've updated the clock to use a more accurate time method.

New Textures by @Kes
The YV-666 have new texture options.
Many of the new Hotshot and Aces pilots have received custom default textures matching their card art.

Other changes
The Nantex now has barrel-rolls, and straight boosts on their dials.

Finally; as a celebration of the successful Isoplane initiative, where 18 players around the globe has received financial help in order to attend the upcoming worlds, I've added the Isoplane objective tokens as an option in the objectives bag. Good job guys!

-Flippster

Actualizare: 20 nov. 2022 @ 4:17

Hi @everyone! Another update is here.

Siege of Coruscant
All pilots have been added to the module.

Hotshots and Aces II
All pilots have been added to the module

Distruptivly slow loadtime has been fixed
The underlying json decoder used in TTS is surprisingly slow, and caused some very annoying load times since the last couple of updates.
I've created a workaround which makes the "Dynamic points" solution slightly less dynamic, and the save games slightly bigger, but which is a hundred times faster than the old way. Hopefully the json decoder gets an update eventually so we can go back to full dynamic mode, but this has to do for now.

I decided to get this update in quite fast since the slow load time is such a pain to play with.

Have fun with the new pilots, and see you later.
-Flippster