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Nuclear Playground 1.2
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Update: Nov 1, 2022 @ 7:52am

- Fixed error that marked mod as "suspicious"

Update: Nov 1, 2022 @ 5:52am

- Fixed tiny mistake in fusion reactor description

Update: Nov 1, 2022 @ 5:37am

- Overhauled cooling system by adding water loop (old contraptions should still work)
- Added water pump to pump water from maps with sea
- Replaced fusion with better system using fluids (requires millions of electric charge to heat up and then 50 to sustain electromagnets) fusion reactor can also be used as neutron flux source for hybrid reactors
- Added super capacitor that releases all of its energy in short amount of time to start fusion reactor
- Added temporary flasks with fusion fuels
- Added reverse mode for heat sensor
- Fine tuned values of different items (again)
- Added one way high throughput fluid pipe for use with reactors

Update: Nov 1, 2022 @ 5:06am

Update: Nov 1, 2022 @ 5:04am

Update: Jun 4, 2022 @ 12:25am

- Fixed turbine

Update: Feb 15, 2022 @ 4:15pm

- Added custom category (it was just cluttering the machinery tab too much and it just looks better that way)
- Small fixes i forgot about

custom category all thanks to RustyPupper

Update: Dec 13, 2021 @ 12:26pm

Added Geiger clicking sound

Update: Dec 13, 2021 @ 6:05am

Added inverse square law for radiation (probably should help dealing with radiation) but also makes it much more realistic

Update: Oct 30, 2021 @ 2:10pm

1.0 BETA 2
- Added a warp bomb which is possibly strongest bomb in PPG
- added catalog textures to fusion reactor and DT pellet