Dead Cells

Dead Cells

Auto Transform Weapons
目前顯示第 1-7 項,共 7 項
更新:7 月 9 日 @ 上午 5:51

*Performance of Auto Transform Weapons

Baseball Bat / 野球バット
- Normal 1st to 4th Atk (Not Critical Hit)
- - Hitbox-Width (orig. 2.5) : 2.5 -> 3.3
- - Hitbox-OffsetCase X (orig. 0.8) : 0.8 -> 0
- Critical Attack
- - Hitbox-Width (orig. 3) : 3 -> 3.3
- - Hitbox-OffsetCase X (orig. 0) : 0 (unchanged)


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*Sub Weapons

(DLC-FF) Drive Infight (ドライブインファイト) (original name : Iron Staff / 鉄杖)
- Possible Normally Appeared Affixes
- - The following affixes are changed to "Possible to appear" to "Can not appear"
- - - BleedDamage (+60% damage to a bleeding target. / 出血状態の敵に対するダメージ +60%)
- - - BleedOnHit (Makes the victim bleed. / 敵を出血状態にする)
- - - BlueFireDamage (+100% damage to a target covered in burning oil. / 燃え上がる油に覆われた敵に対するダメージ +100%)
- - - DoubleDamage (+100% damage inflicted on enemies, +100% damage taken! / 敵に与えるダメージが +100% となり、受けるダメージが +100% になる)
- - - FireDamage (+30% damage to a burning target. / 炎上状態の敵に対するダメージ +40%)
- - - FullLifeDamage (+50% damage when you are at max HP. / HPが最大時に与えるダメージが +50%)
- - - HeavyStun (Stuns the victim. / 敵をスタンさせる)
- - - IceDamage (+175% damage to a frozen target. / 凍結状態の敵に対するダメージ +175%)
- - - (Rebalanced) Leech (1% of HP recovered per attack (close combat), +25% damage taken!) / 近接攻撃するごとにHPの 1% が回復し、受けるダメージが +25% となる)
- - - MoreDamage (+15% damage / +15% ダメージ)
- - - PoisonCloudOnHit (Victims release a toxic cloud with each hit. / 攻撃を当てるごとに敵が毒ガスを放つ)
- - - PoisonDamage (+80% damage to a poisoned target. / 毒状態の敵に対するダメージ +80%)
- - - PoisonOnHit (Poisons the enemy. / 敵を毒状態にする)
- - - RootDamage (+75% damage on rooted targets. / 移動不能状態の敵に対するダメージ +75%)
- - - ShockDamage (+40% damage on electrified targets. / 感電状態の敵に対するダメージ +40%)
- - - SlowDamage (+30% damage to a slowed-down target. / 速度低下状態の敵に対するダメージ +30%)
- - StunDamage (+70% damage to a stunned target. / スタン状態の敵に対するダメージ +70%) (orig. Possible to appear) : Possible to appear (unchanged)
- Legendary Affix (orig. "FrostShield" only) :
- - Removed "FrostShield" (Freezes enemies blocked with a parry. / パリィ成功時に敵を凍結状態にする) : Unchanged.
- - Added "IgnoreGlobalShield" (Attacks with this weapon ignore force fields. / この武器による攻撃は障壁を無視する) : Unchanged.
- - Add "CounterBullet" (Deflects bullets / 投射物を反射する)
- - Added "OvershieldOnCrit" (Grants overshield when this weapon deals critical damage. / この武器によってクリティカルヒットが発生するとオーバーシールドを獲得する) : Unchanged.

Frost Blast / 氷結の波動
- Legendary Affix (orig. "StrongIce" only) :
- - Add "CounterBullet" (Deflects bullets / 投射物を反射する)
- - "StrongIce" (Enemies hit by this will thaw more slowly. / 攻撃を受けた敵の解凍速度が遅くなる) : Unchanged.

b]Ice Bow / 氷の弓[/b]
- Legendary Affix (orig. "StrongIce" only) :
- - Added "ExtraAmmo" (Ammo +3 / 弾数+3) : Unchanged.
- - Add "IgnoreGlobalShield" (Attacks with this weapon ignore force fields. / この武器による攻撃は障壁を無視する)
- - "StrongIce" (Enemies hit by this will thaw more slowly. / 攻撃を受けた敵の解凍速度が遅くなる) : Unchanged.

Ice Shards / 氷の破片
- Possible Normally Appeared Affixes
- - SuperCrit (Critical hits +20% damage. / クリティカルヒット +20% ダメージ) (orig. Possible to appear) : Can not appear -> Possible to appear

Misericorde / ミゼリコルド
- Possible Normally Appeared Affixes
- - BackDamage (+30% damage for this in the back / 背後から攻撃した際のダメージ +30%) (orig. Possible to appear) : Possible to appear -> Can not appear
- - DoubleDamage (+100% damage inflicted on enemies, +100% damage taken! / 敵に与えるダメージが +100% となり、受けるダメージが +100% になる) (orig. Possible to appear) : Possible to appear -> Can not appear

Red Rust (アカサビ) (original name : Rusty Sword / 錆びた剣)
- Possible Normally Appeared Affixes
- - MoreDamage (+15% damage / +15% ダメージ) (orig. Can not appear) : -> Possible to appear
- - StunDamage (+70% damage to a stunned target. / スタン状態の敵に対するダメージ +70%) (orig. Can not appear) : -> Possible to appear
- Legendary Affixes (orig. none) :
- - Add "HeavyDamage" (+20% damage / +20% ダメージ)
- - Added "CounterBullet" (Deflects bullets / 投射物を反射する) : Unchanged.


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*Skills - Power

- "Lightspeed / 光速" and "Back / 戻る"
- - Performances are same as AAB -> same as original

更新:7 月 8 日 @ 上午 5:35

First update in 4 years. Various improvements have been made, and this mod can now be played on the current version of Dead Cells.

Please refer to the following Update Note for details.

Mod Update Note - July-8th-2025
https://steamcommunity.com/workshop/filedetails/discussion/2465627713/594028005822647476/

更新:2021 年 6 月 11 日 @ 下午 10:27

更新:2021 年 5 月 25 日 @ 上午 4:43

- Fixed a bug where the game would crash when starting "High Peak Castle" or "Derelict Distillery". / 「天上城」や「放棄された蒸留所」の開始時にゲームがクラッシュするバグを修正しました。


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*Biomes

Derelict Distillery / 放棄された蒸留所
- Unique Area (Blueprint "Boomerang")
- - Wall that can be broken with barrel explosion : -> Removed.
- - Item "Barrel Launcher"
- - - Item Changed : "Barrel Launcher" -> "Toothpick"
- - - Position-X (orig. 11) : 12 -> 11 (same as original)
- - Added Item "Toothpick" : -> Removed.
- - Add Items "Barrel Launcher" x 4


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更新:2021 年 5 月 14 日 @ 下午 6:22

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*Performance of Auto Transform Weapons

- Fixed a bug that sometimes appeared "affixes of the type that increases the ammo". / 「装弾数を増加させる付加効果」が発生する場合があったバグを修正しました。


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*Sub Weapons

Rusty Sword / 錆びた剣
- Full-Auto Attack (orig. false) : -> true
- Add 1st to 3rd Atk
- - Common Specifications
- - - Perform a taunt. These have not performance of attack.
- - - Startup Time : 0s
- - - Recovery Time : 0s
- - 1st Atk
- - - Cooldown : 0.95s
- - - Animation ID : "what"
- - - Power : 50 (Affects mutation "Porcupack")
- - - Breach Bonus : 9 (Affects mutation "Porcupack")
- - 2nd Atk
- - - Animation ID : "no"
- - 3rd Atk
- - - Animation ID : "travolta"
- Old 1st Atk -> 4th Atk (orig. 3rd Atk)
- - Cooldown (orig. 0s) : 0.5s -> 0s
- - Startup Time (orig. 0.24s) : 0.16s -> 0s
- - Animation was changed.
- - Power (orig. 40) : 55 -> 50
- - Hit Area-Width (orig. 3.5) : 4.7 -> 6.2
- - Hit Area-OffsetCase X (orig. 0) : 0 -> -1.5
- - Hit Area-Height (orig. 2.7) : 2.7 -> 3.2
- - Hit Area-OffsetCase Y (orig. 0) : 0 -> 0.5
- - Recovery Time (orig. 0.25s) : 0.075s -> 1.4s
- Change the description (English only).
Note : The movement has been sped up, and slashing can now be done in an instant.
 In addition, can now perform taunting actions by specific operations.
 If continue tauntng for little less than 1 second, you can slash two time in a row after that.
 There are two ways to perform a taunting.
  - Press the weapon button for a moment during the first attack.
  - During the cooldown after the slash, press the weapon button again and release it immediately.
解説 : 動作を高速化し、斬撃を一瞬で行うようになりました。
 また、特定の操作で挑発的なアクションが行えるようになりました。
 挑発を1秒弱ほど続けると、その直後の斬撃を素早く2連続で繰り出すことができます。
 挑発の出し方は以下の2通りがあります。
  ・1段目の攻撃の際に武器のボタンを一瞬だけ押す。
  ・斬撃後のクールダウン中に武器のボタンを押し直してすぐに離す。

Ice Shards / 氷の破片
- Full-Auto Attack (orig. false) : -> true


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*Biomes

Prisoners' Quarters / 牢獄
- "Recycling Tubes Room"
- - In 3rd and 4th tube: "Rusty Sword", "Beginner's Bow", and "Old Wooden Shield"
- - - Possibility of Selling : possible -> impossible

High Peak Castle / 天上城
- Unique Area (Blueprint "Acceptance" / "受容")
- - Added Item a kind of gem "Fragment of The Philosopher's Stone" : -> Removed.
- - Blueprint "Acceptance"
- - - Position-X (orig. 54) : 49 -> 54 (same as original)


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*Skills - Power

Forgotten Map / 忘れられた地図
- Price (orig. 4000) : 5000 -> 3000


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更新:2021 年 5 月 7 日 @ 下午 11:06

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*Performance of Auto Transform Weapons

Common Specifications for each Auto Transform Weapons / 各自動変化武器の共通仕様
- "Affixes of the type that increases the ammo" will no longer occur / 「装弾数を増加させる付加効果」は発生しなくなります


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*Sub Weapons

Rusty Sword / 錆びた剣
- Initial Quality (orig. Lowest only, not a +, ++, S) : Lowest only -> same as other weapons
- 1st Atk (orig. 3rd Atk)
- - Power (orig. 40) : 60 -> 55


Beginner's Bow / 看守の息子の弓
- Initial Quality (orig. Lowest only, not a +, ++, S) : Lowest only -> same as other weapons

War Javelin / 戦のジャベリン
- 1st Atk
- - Startup Time (orig. 0.2s) : 0.2s -> 0.15s
- - Stun Duration (orig. 1.5s) : 0.5s -> 0.8s
- - Knock Back Distance (orig. 1.7) : 0.85 -> 1.275
- - Recovery Time (orig. 0.3s) : 0s -> 0.05s

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更新:2021 年 4 月 23 日 @ 上午 7:32