The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

All Races Drop Skulls
Showing 11-20 of 27 entries
< 1  2  3 >
Update: Apr 13, 2014 @ 6:58am

* SPOILER ALERT *

Version 2.10
- Changed the Falmer skull, giving it pointier teeth and a different nasal cavity
- Minor changes to Dark Elf, High Elf and Wood Elf skulls
- Fixed bug where Sinding dropped two skulls--a named and unnamed Werewolf skull

Update: Apr 12, 2014 @ 2:09pm

* SPOILER ALERT *

Version 2.9
- Added new skull for Hagravens
- Added named skulls for named Hagravens Drascua, Lucerne, Melka, Moria
- Added simple script to remove the unnamed skull and add the named skull for Drascua, Melka, Moria, as they could not have unique death items

Update: Apr 11, 2014 @ 5:30am

* SPOILER ALERT *

Version 2.8 - Added named werewolf skull for the werewolf Sinding and named Nord skull for the Nord Sinding from the Daedric quest "III Met by Moonlight."

Update: Apr 10, 2014 @ 8:24am

Version 2.7
- Changed value for werewolf skull from 5 to 50
- Changed weight of werewolf skull from 2.0 to 3.0
- Changed weight of dremora skull from 2.0 to 2.5

Update: Apr 10, 2014 @ 8:13am

Version 2.6
- Added new mesh werewolf skull
- Added death item for werewolves
- Added werewolf skull and werewolf pelt to the werewolf death item
- Added the werewolf death item to each werewolf having it enalbed
- Added a script to add the werewolf skull to werewoves not having the death item enabled

Update: Apr 8, 2014 @ 2:36pm

* SPOILER ALERT *

* Version 2.5
- Added skulls to NPCs of the Dark Brotherhood quests line--Lieutenant Salvarus, Captain Avidius, Gaius Maro, Commander Maro and Emperor Titus Mede II.
- Added simple script that gives Lieutenant Salvarus his skull if he is dead when you activate his body (similar script to the one used in Named Dragon Skulls). This was necessary as no death item was enabled for the actor.

Update: Apr 8, 2014 @ 9:09am

* Version 2.4 - Modified the skulls for Dark Elf, Falmer, High Elf and Wood Elf to make them more anatomically correct.

Update: Apr 7, 2014 @ 5:20pm

* Version 2.3 - Added death item to each jarl with the new skull. Update released.

* Version 2.1 - Added mesh and texture to the skulls.

* Version 2.0 - Created skull for each NPC who is a jarl at start of new game.

Update: Apr 6, 2014 @ 9:20pm

* Version 1.15 - Enabled Vampire skulls. Update released.

Update: Apr 6, 2014 @ 6:02pm

* Version 1.14 - Fixed bug where some skulls were incorrectly using the Dremora mesh. Tested fix in game. Enabled Dremora skulls. Update released.