Tabletop Simulator

Tabletop Simulator

Secret Societies [Expanded Script]
Showing 11-20 of 21 entries
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Update: May 11, 2021 @ 11:56am

- Added: Ask the voted player if they want to use the Manipulator. If yes: the voting UI will reappear

Update: Apr 28, 2021 @ 3:15pm

- Fix: Changed back testing functions to their original correct value

Update: Apr 28, 2021 @ 12:09pm

- Fix: Reset button no longer deletes the noisemakers
- Fix: Hand/Table voting will now correctly show up, after the previous vote has been resolved via dice roll

- Added: Thumb-buttons to indicate who has already voted and who has not

Update: Apr 20, 2021 @ 3:37am

- Change: Each noisemaker now has their own sprite to camoflage them a little better

- Fix: Noisemakers should no longer be stackable
- Fix: Signal UI won't appear on day 7 anymore, if all conditions were met on night 4, but the player was the only corrupted

Update: Apr 19, 2021 @ 3:32pm

- Added: Noisemakers for night 5
- Added: "Script-info" section in the notebook

- Fix: Cleaned up code

Update: Apr 19, 2021 @ 12:35pm

- Added: 5/Hand vs. Table/2 vote

Update: Apr 19, 2021 @ 10:44am

- Added: Little arrows to makes who voted who clearer

- Change: Self-voting line is now a lot easier to see

Update: Apr 18, 2021 @ 3:58pm

-Fix: Zenith no longer counts if it's face-down (due to the Shroud)

Update: Apr 17, 2021 @ 6:05am

- Added: Implemented basis for the Table (5) vs. Hand (2) voting (not working yet)

- Change: Voting UI will appear later on Day 6 (after everyone is unblindfolded)
- Change: Other stuff i forgot

- Fix: Top voting UI not disappearing after a tie resolved by diceroll
- Fix: Nullpointer during reset via reset button

Update: Apr 15, 2021 @ 1:18pm

- Improved how the offset of drawn lines works
- UI now properly resets (just visual bug before)
- Changed some broadcast messages