Garry's Mod
rp_begotten3
5件中 1-5 を表示
更新:3月16日 @ 13時28分
更新者:DETrooper

更新:3月8日 @ 18時42分
更新者:DETrooper

- Added a 2nd ladder to the power plant roof opposite the original ladder.
- Changed 2D skyboxes in hell, the Gore Forest, and sailing zones to 3D skyboxes to fix HDR issues with the skybox fog colors in the Begotten III gamemode.

更新:1月16日 @ 20時41分
更新者:DETrooper

- Adjusted Gorewatch playerclips to make it harder to boost in.
- Fixed broken displacement in the Voltcave.
- Gorewatch door rails are now non-solid so that they cannot be stood on to boost up. Also added sloped playerclips atop the doors themselves so that boosters slide off.
- Lowered the trigger_hurt of the Goreic tree's water so ragdolls and NPCs don't take damage while standing near the tree.

更新:1月14日 @ 14時08分
更新者:DETrooper

- Added additional playerclips and props to the Tower of Light ramparts to prevent boosting over.
- Added better soundscape coverage (specifically for new longship teleport locations).
- Added forge to the Voltcave as part of the map instead of a static prop ingame.
- Changed the Tower of Light front airlock to a double door so that it is harder for one player to hold it.
- Compiled with better quality lighting.
- Fixed some displacement issues and floating rocks.
- Lowered lava trigger_hurt in Hell to resolve some issues with player ragdolls and spawned NPCs being killed through the floor.
- Made more space for the Ironclad in the Gore Forest docks so that it doesn't have to take up Longship slots.
- Made more space for the Ironclad at Gorewatch as well.
- Minor optimizations.
- Removed the func_precipitations in the rough seas and river styx sailing zones, to be replaced with lua weather.
- Replaced func_monitor in the Gatekeeper barracks with a func_detail.
- Slightly increased the brightness of the ambient lighting.
- Unlinked the Tower of Light's areaportals from its doors, fixing some bugs with double doors' area portals.

更新:2021年3月31日 @ 17時34分

Initial addon creation.