Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

[1.7.X] Kelstr's Realistic Battle Blood | 现实的战斗血
Viser 1-6 af 6 forekomster
Opdatering: 15. dec. 2021 kl. 10:32

v1.7.1

Change log:

Altered blood timers to make blood pools appear as if slowly forming / fading in (delayed spawn timer).
Added blood on arrow impacts.


Known issue:

Potential issues with amount of blood decals spawned causing the decals to become glitchy, caused by the continuous_mesh nature of the blood_decal (?).

Needs investigation into how to stop the blood_decal from emitting more blood decals on top of itself.

Opdatering: 4. dec. 2021 kl. 20:49

v1.7.1

Change log:

Blood decals will now remain on the field for at least 4-8 minutes.
Reduced the size modifier of blood decals slightly.

Opdatering: 26. maj 2021 kl. 3:11

v1.7.0 -> v1.7.1

Update for Beta branch.

Opdatering: 29. mar. 2021 kl. 11:00

v1.7.0

Thumbnail fix.

Opdatering: 29. mar. 2021 kl. 8:14

v1.7.0

Updated from Mod pack to Movie pack to avoid VFX pack manual download and transfer to game data directory by end user.

Opdatering: 27. mar. 2021 kl. 8:48

v1.7.0

Mod pack published.