Europa Universalis IV

Europa Universalis IV

Vanilla Expanded by Zsombi
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Update: Aug 2, 2021 @ 8:53am

- Hot Fix

Update: Aug 2, 2021 @ 7:40am

Vietnam Update

- Reworked Dai Viet Disaster
- Formable Vietnam for Tay Son
- 1 New Event for the Vietnamese nations
- New missions for the Vietnamese nations
- New Gov Reforms
- Bug Fixes

Update: Jul 31, 2021 @ 3:01am

- Hot Fix
- year 1490-1550 crash fixed

Update: Jul 28, 2021 @ 5:14am

Bug Fixing Patch& Vietnam rework

- Styrian Austrian instant anexation event fixed
- The not city provinces (no colonised provinces) no longer start with any building
- Bologna had a bad building slot so we fixed that as well
- Lusitania now has the special portugese flag ship modifiers
- Indonesian Prov Modifier Fixes
- North Gemrman conf decision fixed (hidden HRE is now dismantled)
- Fixed the Tower of Belem (Monument) so now its in the game
- other technical bug fixes ( ihope its fix the crash )

Vietnam

- Development Rework
- Two norther province now will start with bastions
- New Unique Gov. reform
- National Idea Rework for Dai Viet

- The Vietnam update will come before the Middle east update with in a few days so its not the whole update.

Update: Jul 25, 2021 @ 8:22am

HRE&Germanic Update

New Mission Trees/Missions:
- Gorizia
- Styria
- Cilli
- Aachen (big)
- Siebenburgen
- Teutonic Order
- Livonian Order
- Baltic Germany
- South German Confederation
- North German Confederation
- Swiss Minors

New Starting Countries and Cores:
- All the swiss cantons are releasable now
- Stade
- Vorlande
- New Jerusalem (With the Munster Anabaptist Revolution Disaster)
- Siebenburgen
- Baltisch Deutschland (Baltic Germany)
- Hispania (Aachen Mission)
- Pannonia (Aachen Mission)

Map Rework
- Norther Germany
- Austria

New Formables:
- Greater Germany (after the Austrian Rakoczi Revolution disaster)
- North/South German Confederations (after the HRE is dismantled and ypu are not in the age of disc. or reform.)
- Baltisch Deutschland (Baltic Germany) (With the Livonian Mission Tree)
- Caroling Empire (with the Aachenan mission tree)

New Disasters
- Rakoczi's Hungarian Revolution
- Munster's Anabaptist Religion

New Decisions
- Livonian Order (Send Knights to the Romuva Communities)
- Siebenburgen (Invite the Romanians)
- Hesse (Reform the Military)


New Religion:
- Anabaptist (with a new mechanic)

New Mechanices
- Hansa Mechanic (if you are with the same league with Lubeck and your capital at least 11dev.)
- The Capital of the Whole HRE (The HRE Emperor's capital is the whole HRE's capital (new modifier))
- HRE Emperor Coronation Ceremony (Every time when a new emperor elected its needs to do a coronation ceremony (event))
- New Eras Mechanic (triggered modifiers by the time)

New Events
- for everyon whose own Haage after the reformation wich will spawn the Anabaptist communityes (modifier but the zealots can spawn as well)
- The Rise of Austria

New Subject Types
- Supporter State (South German Confederation Mechanic)
- Partner State (North German Confederation Mechanic)
- Autonomous Region (After Rakoczy's Revolution Disaster)
- Partner Emperorship (Aachen mission tree)
- Ahren ( Austria start with them they are technically free but Austria can integrate them)

New Trade Good
- Amber

New Reforms
- Fanatic Anabaptist Commune
- Greater German Reich
- Margrave
- German Reich
- Holy Roman Empire
- Imperial County
- North German Confederation
- South German Confederation
- Transylvanian Germanic Union
- Brothers of the Sword
- Baltisch Deutschland
- Teutonic Order
- Aachen's Noble Republic
- Crown of Lotharingia
- Francia
- Caroling March
- Hessian Military State
- Reformed Hessian Military State
- Principality of Cilli

New Mercenary Companies
- Imperial Knights (only for HRE Members)
- Imperial Army (only for HRE Members after the first reform)

New Great Porject
- Binnenhof

New Fixes
- Bug Fixes
- Formable Romania Fixes
- Great Project Fixes
- Building Balances
- English Monarchy Bug Fixed
- The first time you pick the gov reform now wont cost stability

Update: Jul 8, 2021 @ 2:53pm

-1.31.5 Hot Fix

Update: Jun 23, 2021 @ 5:14am

- Bug Fix

Update: Jun 23, 2021 @ 4:44am

- Balancing

Update: Jun 23, 2021 @ 4:30am

- Balancing and Bug Fix

Update: Jun 22, 2021 @ 3:39am


- We nerfed the buildings