Garry's Mod
gm_libertystreet (TTT & PropHunt)
1–8 из 8
Обновление: 28 мар. 2021 г. в 10:31

-Updated thumbnail to match new skybox

Обновление: 27 мар. 2021 г. в 23:31

-Changed the skybox and lighting outside

-Removed a few windows for VVIS

Обновление: 3 мар. 2021 г. в 19:12

-Fixed several textures that weren't sized properly
-Fixed several brushes that were off by 1 unit

-Changed the brightness of several lights

Обновление: 17 фев. 2021 г. в 18:38

-Fixed several clipping issues
-Fixed some of the TTT logic

-Replaced most of the materials on the map (more to come)
-Moved barrels in the shed so they weren't as annoying

-Added in a new traitor trap

Обновление: 24 янв. 2021 г. в 8:51

-Fixed a lighting error.

Обновление: 23 янв. 2021 г. в 16:56

-Added a few more lights to help with visibility.

-Changed elements outside of the map to skybox components to help with framerate.
-Removed a window to help with visleafs.
-Sliced some stairs.
-Changed locations of cubemaps to help with correct reflections.

-Fixed some doors that opened too wide.
-Fixed some visleafs and brushes to help with framerate issues.
-Fixed a shelf

-Celebrated compile time being down by 3x.

Обновление: 19 янв. 2021 г. в 19:52

-Added AI Nodes to most areas of the map.
-Added some clipping brushes to various props.
-Added in a few more lights.

-Changed the width of a stairway and a corridor.
-Changed some of the traitor trap button messages.
-Changed some of the textures to further optimize the map.

-Fixed a door that wouldn't close after opening.
-Fixed a door that could still be opened in a gamemode it wasn't intended for.
-Fixed various clipping issues.
-Fixed a grate.


Обновление: 16 янв. 2021 г. в 17:03

-Initial map upload.