Garry's Mod

Garry's Mod

Black Mesa Experimental Entities (Machinery)
Showing 141-150 of 229 entries
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Update: Jul 19, 2021 @ 1:29pm

-Fixed a multitude of multi-parted entities being able to be moved with physgun
-Fixed Comm tower making lua error when spawned without wiremod installed

Update: Jul 5, 2021 @ 7:00am

-Fixed the entity carrying weapon making switch everyones weapon
-Reactor is now somewhat operational, but still not finished
-Destination consoles bound to a return pad will now keep thier position when moved

Update: Jul 1, 2021 @ 11:58am

-Changed spark position of the Damocules Switch Panel

Update: Jul 1, 2021 @ 8:29am

-Added Damocles entities (security terminal, lab double doors)
-Keycard, Sample and MRE can now be carried using +use
-Sample now has an orange halo
-Fixed errors with the reactor parts

Update: Jun 25, 2021 @ 11:13am

-Added some more INFRA wire buttons
-Changed physical properties of the alarm prop from water to glass
-Changed no damage door hook trace check to a hull instead of a line
-No issues related to the trams or the reactors could be found

Update: Jun 22, 2021 @ 9:56am

-Added alarm entity
-Added sprinkler entity
-Added OAR trains/trams
-Added reactor system based entities (incomplete)
-Added radiation poisoning when close to fuel rods (use decom to get rid of it)
-V-22 Osprey and apache now break when in water
-Fixed NoDamageHook for damage phasing through BME Entities doors
-Ending the ressonance cascade will now create a shockwave from the AMS
-Decreased think rate slightly of tow and cal.50 to decrease lag

Update: Jun 9, 2021 @ 11:24am

-Added ICBM Silo as step to disable the Resonance Cascade
-Added Crystal Transmitter Assembly as step to disable the Resonance Cascade
-Added a few more spawnicons
-Added new achievement
-Fixed the orientation of the short range mortar projectile
-Removed Circuit board with heatsink again
-Special thanks to gmod devs for finally fixing the looping fire sound bug

Update: May 21, 2021 @ 12:21pm

-Added apache and V-22 osprey
-Removed Circuit board with heatsink (ent_yeetbox)
-Moved the Rocket Crowbar projectile into BME Weaponry

Update: May 20, 2021 @ 12:36pm

-Added OPFOR mortar

Update: May 16, 2021 @ 6:57am

-Decreased the lag caused by bone manipulation of scanning sentries