Garry's Mod

Garry's Mod

[ArcCW] Fvynchynch's Call of Duty Extras Pack
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Update: Jun 27, 2021 @ 5:49am

06-27-2021 A.D.:
Fixed a minor mistake regarding the names for the new X5 variants of the Omni-Perk.

Update: Jun 27, 2021 @ 5:39am

06-27-2021 A.D.:
Added versions of the Omni-Perk that multiply the magazine capacity by 5.
Tweaked the Omni-Perk variants to also greatly increase the overheat threshold/limit of any gun that has overheating mechanics.

Update: Jun 24, 2021 @ 5:03pm

06-25-2021 A.D.:
Okay, I find out that the Hook_BulletHit only applies to the gun itself, not the UBGL. Removed them from the code of the Improved UBGLs.

Update: Jun 24, 2021 @ 4:58pm

06-25-2021 A.D.:
Well that was a bust. The Improved UBGLs will have to use regular projectiles for the time being.

Update: Jun 24, 2021 @ 4:53pm

06-25-2021 A.D.:
Okay, so it turns out the UBGLs don't show up unless they're mounted on their compatible weapons (GP-25 = AK-47, Tishina = AK-74, M320 = HK416, M203 = NATO Assault Rifles). So, instead of having to try and make things more complex, I just tweaked the code so they will only show up on their compatible weapons.

Testing to see if I can make the UBGLs fire explosive hitscan bullets. If it works, I can replicate the same effect to the other UBGL mods I have.

Update: Jun 24, 2021 @ 4:42pm

06-25-2021 A.D.:
Added Improved Underbarrels (M203, GP-25, Tishina, and M320).

Update: Jun 24, 2021 @ 4:55am

Update: Jun 24, 2021 @ 4:50am

Update: Jun 24, 2021 @ 4:42am

Update: Jun 24, 2021 @ 4:37am