Men of War: Assault Squad 2

Men of War: Assault Squad 2

Dawn of the Dead [SP/COOP/MP]
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Aggiornamento: 30 giu 2023, 1:55

Content Update 2.2

[FIXES/ADDITIONS] ///

- added button to change fire mode;
- added drivable bus from L4D;
- added drivable van from CoD;
- added Chevrolet G20 Conversion Van (remodelled civil van);
- added Chevrolet P30 Step Van (to replace L4D step van);
- added HMMWV (unarmed);
- added HMMWV (w/M60);
- added UH-1D helicopter;
- added _x & _xx models for ALC cars;
- added flashbang grenade;
- added M18A1 Claymore landmine;
- added M60E4 w/folded bipod;
- added special infected; (made by guga666555)
- added new ambient sound from RE3 Remake;
- added new assets by ALC Team;
- added new assets from Cities Skylines; (made by Spence)
- added new assets from HL2, L4D & GTA4; (thanks to gass)
- added new FX;
- added new land textures & stamps from L4D; (thanks to gass)
- added new textures for vanilla grass;
- added new voice lines for civilians;
- added new voice lines for security & police; (thanks to gass)
- added new texmods for assets & vehicles;
- added new zombie animations; (thanks to guga666555)
- added dust effect after tank/IFV/artillery shot;
- added dust effect on ground after a fire in prone position; (thanks to Xpycmb)
- added flashbang stun effect for human & zombies;
- added hit effects for electro furniture and fire extinguisher;
- added oxygen/gas tank explosion for firefighters, HAZMAT units and decorations;
- added interior fire sounds. (thanks to Xpycmb)

- improved optimization;
- increased speed of grenade throwing animations;
- increased grenade fly speed;
- nerfed shotguns;
- units in HAZMAT/MOPP suits & BlackWatch now can't be infected;
- M16s now can use both 20r & 30r STANAG mags.

- fixed compatible with 1992 A Dying World;
- fixed mines contact with zombies;
- fixed concrete FX when getting hit by zombie;
- fixed & improved human code; (thanks to guga666555 & Xpycmb)
- fixed & improved vehicle code;
- fixed & improved zombie code; (thanks to guga666555, Xpycmb & Dictates Imperialis)
- fixed/reworked a lot of textures;
- fixed amphibious vehicles;
- fixed human breeds;
- fixed FX;
- fixed M240 size;
- fixed HMMWV armor;
- fixed M123 truck ground trace fx;
- fixed seat positions on MH-6M helicopter;
- fixed localization;
- minor fixes.

[MISSIONS] ///

- added 4 new missions made by Knele [Damp] and changed by ALC Team; (Community Missions)
- added 2 new missions made by tonic007 and changed by ALC Team; (Community Missions)

/Prologue/
Just Cause:
- added hint about morphine;
- you don't need to kill all enemy units anymore;
- minor changes.
Raid:
- added flashbang grenades.
Revenge:
- added hint about how to enter the lab;
- added hint about keycard;
- fixed cutscene in elevator;
- you don't need to kill all NYPD ESU units to finish defence;
- minor changes.
Ruined Vacation:
- fixed dialogues;
- rebalanced Mall defence;
- trigger improvements;
- minor changes.
/Bonus Missions/
Black Monday:
- fixed light FX on police cars;
- civilians now immortal;
- trigger improvements;
- visible zombies on easy difficulty.
Monument:
- added "Mission Option" to choose mission style;
- changed school buses to L4D buses;
- fixed ally's units were unable to move into covers;
- fixed zombies were standing on their spawn points;
- visible zombies on easy difficulty.
- reworked helicopter evacuation;
- minor changes.
/Community Missions/
Stadium Outpost:
- fixed supply crates;
- fixed dialogue.
Failed Containment:
-
Bridge:
- added runner infected;
- visible zombies on easy difficulty.

Report any bug in discussion.

Aggiornamento: 3 apr 2023, 6:35

Quick patch 2.1.1 to fix game crush in cooperative mod.

Aggiornamento: 3 apr 2023, 1:07

We've collected your feedback, suggestions and bug reports, so here is a small update that will fix most of issues!

Patch-Fix 2.1

[FIXES/ADDITIONS] ///

- added button to turn on lightbars without siren sound;
- added more zombie variations;
- added inventory to the corpse models;
- added '80s uniform texmod for NYPD officers;
- added Military Police texmods for HMMWV & M151 MUTT;

- fixed human & zombie code;
- fixed game crush after police helicopter being hit by RPG;
- fixed train (now it will kill player's units on contact);
- fixed Glock-17 trace texture;
- fixed model of military chair;
- fixed passenger animations for Boxville [Police];
- fixed fx;
- fixed several textures & UI;
- fixed sounds;
- fixed localization; (thanks to Honk & Sentient astartes head)
- minor bug fixes.

[EDITOR] ///

- now you can tag "no_delete" on zombies and they won't disappear;
- zombie now gives to 8th player;

[MISSIONS] ///

/Prologue/
Just Cause:
- rebalanced;
- changed enemy attack on dispatch tower;
- fixed bug with player's units in out of bounds;
- fixed minimap;
- minor bug fixes.
Raid:
- minor bug fixes.
Revenge:
- fixed invisible walls;
- fixed bug with BlackWatch helicopter;
- fixed bug with keyboards.
Ruined Vacation:
- minor bug fixes.
/Community Missions/
Stadium Outpost
- rebalanced;
- added second supply box;
- added medic for player's units;
- fixed board on helicopter;
- fixed dialogues.

Aggiornamento: 30 mar 2023, 4:26

Update 2.0

Introducing completely overhauled version of Dawn of the Dead mod.

[GENERAL CHANGES] ///

- Mod is now compatible with 1992 A Dying World; (You need to activate 1992 ADW first, then Dawn of the Dead)

- Reworked interface;
- Reworked localization;
- Reworked sounds;
- Reworked zombie code;

- Added new assets for maps;
- Added new equipment models;
- Added new features;
- Added new human models;
- Added new small arms;
- Added new vehicles;
- Added new zombie models;

- Fixed a lot of issues;

[SINGLEPLAYER/COOPERATIVE] ///

- Added story campaign "Progolue" with 4 missions;
- Reworked "Black Monday" & "Monument" missions (moved to "Bonus Missions" campaign);
- Reworked 3 community missions;

Note: All missions supports cooperative walkthrough.

Report any bug in discussion!

Aggiornamento: 18 dic 2021, 0:34

Update Version 1.8:
-Reworked 3 mission from bonus campaign;
-New animations;
-Several fixes and improvements.

Aggiornamento: 31 mag 2021, 16:50

Update version 1.7:
- Added 3 new missions from the subscribers (Dump, SturmFuhrer_PK)
- Minor fixes to old missions

Aggiornamento: 11 feb 2021, 3:35

Fixed in version v1.6:
Mission 2:
- Bug with an evacuation helicopter. Now he has an evacuation timer.
- Vehicle evacuation reduced from 7 to 4
Mission 3:
- Cordon is now fixed. Zombie attack returned.
- Fixed minor bugs on the map related to the passage in textures

Aggiornamento: 10 feb 2021, 9:35

Aggiornamento: 10 feb 2021, 8:48

Aggiornamento: 10 feb 2021, 8:30