Tabletop Simulator

Tabletop Simulator

Pokémon Let's Go Adventure
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Update: May 2, 2021 @ 2:06pm

Update: May 1, 2021 @ 1:59pm

Gameplay changes

>Battle Arena -The battle arena to the left of the board has been extended and zones added for battling Pokémon and Battle Items.
>3D Models - Now, when a Pokémon card is placed on the battle arena, a 3D model of that Pokémon will spawn on the arena. Additionally, when the Battle dice are rolled, the models will perform a little attacking animation.
>KO Tokens - 4 tokens are now needed to perform a "Miracle Moment!". However, players now do not lose a token whenever they obtain a Gym Badge. The KO tokens have also now been moved next to the Level Up Counters on each side of the board.

Card Changes/Additions

>New Event cards - There are now 5 new Event cards! This means there are now only 2 duplicate cards. So now you're much more likely to draw a different event each time!
>Road Block Effect has changed. Now players have a potential option to discard the card earlier by sacrificing their PP.
>Pokémon Breeder has reminder text added to clarify that you CAN still reward your Pokémon with Level Up Counters even if you didn't/couldn't use its first effect of reviving KO'd Pokémon.
>Nidorina Has a new ability which is different to its counterpart, Nidorino's. By spending PP you can weaken the opposing Pokémon in battle. The effectiveness increases depending on the number of poision types you have!

Other Changes

>Layout of the rulebook has changed slightly. Index is now at the front of the book in order to make looking things up a little easier.
>Several more clarifications/corrections made.
>2 Blue Pokémon spawning in the Green deck on setup has now been fixed.

Update: Mar 6, 2021 @ 3:17pm

Gameplay Changes
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>The Elite 4 - The Elite 4 have finally arrived! They're tough! So be prepared! The game now ends when a member of the Elite 4 is defeated. A Victory Road route and Indigo Plateau Town/City space have been added.
>Challenge Buttons - The Gym Leaders and Elite 4 now have each have a "Challenge" button underneath their cards on the side of the table. These buttons will automatically move the respective cards over to the battle arena and will randomly select a Pokémon for you to battle. No need to roll the dice and fiddle around with the cards!
>KO Tokens - A mechanic introduced to help players who may be falling behind in the game. Whenever a Pokémon of yours is KO'd, you now get a KO token. Trade in 3 tokens for a boost that should get you back up to speed!
>Rotating Snap Points Added - All snap points have been changed to rotating snap points. Therefore cards will automatically rotate into position when dropped into a snap point (why didn't I do this before?!?)

Card Changes
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>In order to accommodate the Elite 4, the AtkPwr of several Gym Leaders have been reduced (everyone cheers!):
Giovanni's Nidoking 17 AtkPwr > 16 AtkPwr
Giovanni's Rhydon 18 AtkPwr > 17 AtkPwr
Blanie's Rapidash: 13AtkPwr > 12AtkPwr
Koga's Venomoth: 13AtkPwr > 12AtkPwr
Lt Surge's Electabuzz: 10AtkPwr > 9AtkPwr
Misty's Starmie: 8 AtkPwr > 7 AtkPwr
Brock's Onix: 8 AtkPwr > 7 AtkPwr

>Voltorb - Ability timing icon corrected to represent a "Triggered Ability".

Other Changes
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>Several instances of the spelling of "Fuchsia" corrected.

Update: Mar 6, 2021 @ 3:08pm

Update: Mar 6, 2021 @ 3:06pm

Update: Feb 2, 2021 @ 10:18am

Version 1.5.4
Fixed auto setup bug where players would not dealt their starting Poké Balls if the Black (GM) player or spectators were seated.

Update: Jan 31, 2021 @ 2:15am

Update: Jan 31, 2021 @ 2:12am

Corrected 2 cards that were listed in the 1.5 update but weren't in the game for some reason!

Update: Jan 30, 2021 @ 10:05am

Bug fixed where Item cards were not being dealt to players during automated setup.

Update: Jan 30, 2021 @ 3:48am

Re-uploaded movement dice texture as some reported the texture missing from their game.