Tabletop Simulator

Tabletop Simulator

A Rasp of Sand
Showing 21-30 of 30 entries
< 1  2  >
Update: Oct 9, 2020 @ 4:25pm

Update: Oct 8, 2020 @ 1:28pm

Enlarged Table.
Enhanced character sheet
- All stats + armor defenses and bonuses are linked so they will change together 11/+1, etc.
- Max HP will modify current HP, but current HP will not modify anything.
- Added reset button to clear the sheet, except the profession.
- Added randomize button to randomize appearance and gear, armor def/bonus won't be set automatically
- Added reset, and randomize to context menu
- Left stat rolling out of scripting, so players can still do that, and the <=14=low, 15+ =mid, 18+ =high is better by players.

Mob token in GM area
- Helps keep track of Monsters
- New background
- Added reset and randomize buttons similar to the sheet.
- Added reset, and randomize to context menu
- Max HP will modify current HP, but not vice versa
- Hit dice and save are linked
- randomize will set the HP according to the the Hit dice set.
- randomize with 0 hit die to set HP back to zero for saving to create a beastiary
- added notes section for Monster abilities.

Added Knave rule-book since it is CC BY
Added NPC aggro chart to GM area.
Lots of little tweaks, this is a cumulative note of all the changes so far.

Update: Oct 7, 2020 @ 4:00pm

Update: Oct 7, 2020 @ 3:45pm

Update: Oct 2, 2020 @ 6:23pm

Update: Oct 2, 2020 @ 6:20pm

Update: Oct 2, 2020 @ 6:17pm

Update: Oct 2, 2020 @ 5:55pm

Update: Oct 1, 2020 @ 4:03pm

Update: Oct 1, 2020 @ 1:20pm