Cities: Skylines

Cities: Skylines

BOB, the Tree and Prop Replacer 1.0.1
Viser 11-20 af 99 forekomster
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Opdatering: 17. okt. 2022 kl. 20:05

0.9.7.1
  • Fix map replacement panel not opening with targeted prop already selected
  • Fix random prop probabilities not being properly calculated when adding a new variant
  • Add Chinese road arrow replacements
  • Fix errors in some road sign replacement packs

Opdatering: 10. okt. 2022 kl. 19:23

0.9.7
  • Move prop detection triggers from initial to final props
  • Fix panel backgrounds appearing transparent in editors
  • Update AlgernonCommons

Opdatering: 6. okt. 2022 kl. 18:35

0.9.6.3
  • Add bounds checks to scaling factors
  • Automatically pass current selection to scaling and random panels

Opdatering: 24. sep. 2022 kl. 7:47

0.9.6.2

  • Fix regression causing building prop modification to unpause games

Opdatering: 24. sep. 2022 kl. 1:54

0.9.6.1

  • Add CheckReferences call when modifying building props to catch situations where final SpecialPlace prop has been replaced

Opdatering: 21. sep. 2022 kl. 6:30

0.9.6

  • Major refactor of building and network replacement
  • Increase offset slider displayed maximum to 32
  • Implement AlgernonCommons
  • Adjust debugging logging
  • Update UnifiedUI

Opdatering: 3. aug. 2022 kl. 17:22

0.9.5.1; fix preview for all- replacements not showing when adjusting existing all- replacments

Opdatering: 25. juli 2022 kl. 16:33

Fix mod version display

Opdatering: 25. juli 2022 kl. 16:17

0.9.5; enable adding props to network lanes with no laneprop array; fix added random building props always showing the same variation; update generation of blank config files; update translation framework

Opdatering: 13. juni 2022 kl. 21:22

0.9.4.4; lane highlighting follows modifier keys; fix preview updates not triggering with out-of-range values; fix add network prop button not updating state on lane change; fix added network props sometimes rotating 180 degrees on load on some networks