Rivals of Aether

Rivals of Aether

Lopunny
Viser 1-10 af 92 forekomster
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Opdatering: 23. apr. kl. 20:46

v6.18

Removed Duped Sprites [Jab]

Opdatering: 6. dec. 2024 kl. 8:55

v6.17

Fixed Issue with Rune I not working correctly due to last patch

Opdatering: 30. nov. 2024 kl. 14:02

v6.16

Init:
KBA 1.15 -> 1.1
Ground Friction 0.5 -> 0.65
Airdodge speed 7.5 -> 8
Wave Friction 0.02 -> 0.13
Wave Land Adj 1.2 -> 1.4
Waveland timer 10 -> 8
* Mostly based off of Ranno's

Nspecial:
Hearted Nspecial Grab code removed
Instead it will stun the opponent for much longer (4 -> 15)
* Note it does has the dspecial cooldown thingy like fspecial now

Dspecial:
Lifetime 180 -> 45
HSP 5 -> 8
Friction 0.025 -> 0.035
Slightly edited the speed of the projectile on parry
Cooldown 30+60 frames of the projectile -> 75 frames on window 3

Fspecial:
Edited animation (Extra whiff frame + redone smear)
Whifflag 14 -> 22
Hit cooldown 40 -> 30
Whiff cooldown 35 -> 15
Whiff Hsp Reduction 0.85 -> 0.9

Bthrow:
Reanimated the attack
General Angle 115 -> 135 * Makes bthrow more of a threat
General BKB 7,7.5 -> 7
KBS 0.7 -> 0.65
Damage 8 -> 10

Bthrow (hearted):
Damage 9 -> 12
KBS 0.95 -> 0.75

Fthrow:
Damage 6 -> 7

Dthrow:
Damage 5 -> 8

Opdatering: 29. okt. 2024 kl. 18:02

v6.15

Fair:
Sweetspot KBS 0.75 -> 0.8
Damage 8 -> 9

Opdatering: 11. sep. 2024 kl. 21:40

v6.14

General:
New Portrait
Edited Preview

Gimmick:
Neutral Drain speed 20% -> 15%

Opdatering: 11. aug. 2024 kl. 18:38

v6.13

Dtilt:
Endlag 12 -> 9
Damage 5 -> 6
Angle 85 -> 65

Utilt:
Endlag 15 -> 12
Start up 11 -> 10

Ftilt:
New Animation
Start up 8 -> 6
Endlag 10 -> 9
BKB 6 -> 7
KBS 0.3 -> 0.15
Angle 65 -> 80
Damage 6 -> 5

Dair:
Start up 12 -> 13
Endlag 14 -> 15

Gimmick:
Normal Drain speed 22% -> 30%
Neutral Drain speed 10% -> 20%
Hud will now show you when you can do fspecial & uspecial boost

Opdatering: 18. juli 2024 kl. 11:29

v6.12

General:
Moved Crouchbox up 2 pixels

Opdatering: 28. jan. 2024 kl. 22:06

v6.11

-Runes-
N:
Now resets hitstun when no one is hearted
Hitstun now scales based on how much damage the opponent has instead of the player's damage

O:
Rune reworked
Will now let the heart hit opponent who are invincible/projectile immune

L:
Rune reworked
Instead of heart giving extra damage it's now based on charing jump meter
* Wanted her runes not to only just be get the heart on the opponent as much.

-Normal-
General:
Hfx changes on Fair, Uair and Dair
Hurtbox is no longer slightly under the stage
Fixed some grammar errors on the runes descriptions

Nair:
Reanimated the move
Landing lag 5 -> 4
Damage 4,5 -> 5,7

Fspecial:
You no longer go into pratfall if you started the move on the ground

Backthrow:
Opponent now shows in front of Lopunny

Opdatering: 13. sep. 2023 kl. 1:59

v6.10

* Hearted moves is when the opponent gets hit by this move while marked.

Fspecial:
whifflag 20 -> 16

Hearted Fspecial:
Fthrow extra hitpause 0 -> 3
Readded Hearted KB boost to Dthrow and Bthrow (so they're is an actual reason to use hearted fspecial, kinda a minor revert from v6.7)
Bthrow KBS 0.9 -> 0.95
Bthrow use 304 now
Dthrow extra hitpause 0 -> 1

Dtilt:
KBS 0.4 -> 0.35

Hearted Nspecial:
Damage 4 -> 5
Extra hitpause 0 -> 4

Opdatering: 26. juli 2023 kl. 20:29

v6.9

Added 304 effect to Ustrong
Fixed Hurtbox on Utilt