Tabletop Simulator

Tabletop Simulator

Azul
Showing 81-89 of 89 entries
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Update: Jun 28, 2020 @ 11:37pm

  • Changed tile bags to be visible so you can clearly see the tile sets.
  • Changed table design.

Update: Jun 28, 2020 @ 10:52pm

  • Changed table design.
  • Changed game to wait less time before starting a new round when scoring has finished.
  • Changed discarded tiles positions to be farther back, start in a row of 3 and be closer together.
  • Changed draw bag and factory display bag to be farther back.

Update: Jun 28, 2020 @ 7:36pm

  • Fixed bug that would throw an error if you try to select tiles before they are loaded.
  • Removed logging code accidentally left in last update.

Update: Jun 28, 2020 @ 11:27am

  • Added animation for shuffling discarded tiles into the draw bag.
  • Change rulebook to be slightly farther back.
  • Fixed bug where someitmes the tile would not load properly after shuffling discard.
  • Fixed bug where the winner would be listed twice.

Update: Jun 28, 2020 @ 12:57am

  • Added Collector's Tile sets. These will replace the blank Blue and Red Tiles, if enabled.
  • Fixed bug that would throw an error if you highlight a tile while it is moving to the player board.

Update: Jun 27, 2020 @ 6:58pm

  • Added animations for dealing out factory displays, player boards, and score markers.
  • Changed table colors to gray background and black borders on some patterns.
  • Changed draw bag to start empty, and fill at the start of the game.
  • Changed rule book to start on page 1.
  • Fixed bug where ties would not resolve correctly.
  • Fixed bug where some items would become interact-able when reversing time.

Update: Jun 27, 2020 @ 8:41am

  • Fixed bug where you could interact with the draw bag.

Update: Jun 27, 2020 @ 8:27am

  • Added draw bag getting visibly shorter as tiles are drawn.
  • Added dealing of tiles animation.
  • Changed draw bag to be upright, have better texture and be bigger.

Update: Jun 26, 2020 @ 4:39pm