Garry's Mod

Garry's Mod

[ArcCW] Arctic's Customizable Weapons (Base)
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Update: Feb 11, 2021 @ 3:11am

None Provided

Update: Feb 10, 2021 @ 9:46pm

- Hybrid reload fixes
- Physics bullets fixes
- Recoil system changes

Update: Feb 9, 2021 @ 6:51pm

- SUBSLOTS!!!!!! :TROLLSCREAM:

- CAMERA CONTROLLER!!!!!!!! :KROKODRIL:
- LHIK CAMERA AND GUN CONTROLLER!!!!!!!! :trollbeaten:

- FINAL FIX TO THE SLIDY PLASTIC SHELL BUG!!!!!!!

And more:
- Fixed physbullet penetration not doing damage
- FIxed physbullets not appearing in holosights
- Grenades can have alternative throwing force, and more fixes
- Prettier arccw_listvmanims and arccw_listvmbones output
- MW19 style FOV out during ADS reload
- Improved TTT menu
- Ammo detonation fixes (or rather, defusals? haha, no, they do it CORRECTLY now.)
- Melee backstabbing
- Changes to holosight drawing sighting in/out

no one cares section:
- Lots of TTT fixes in general
- Trigger delay fixes
- More level change fixes
- Melee ammo counter fix
- Soundtable fixes
- Shelleject and doeffects whatever take a custom parameter
- Hide crosshair when near-walled

Hugs and kisses, ArcCW Team

Update: Jan 24, 2021 @ 12:17pm

- Shell lifetime increase to help with slidy sound bug
- Numerous TTT fixes
- potshot at hl2 level changes

Update: Jan 23, 2021 @ 11:03am

- Critical translation bug fixed
- Default ammo fix

Update: Jan 22, 2021 @ 6:25am

- Aim assist
- Double pump fixed
- Shoot while sprinting modifier
- Weapon precision modifier
- Hook_ModifyRecoil can accept multiple of itself
- Fixed sprint time
- Dev option to show ignored attachments
- Worldmodel offset fix
- Several bugs fixed

Update: Jan 18, 2021 @ 8:47pm

- Toggling attachments in multiplayer now works properly

Update: Jan 17, 2021 @ 8:17pm

- You don't need to be on the lite 3D HUD to use ALT+R to see your ammo

Update: Jan 17, 2021 @ 4:42pm

- TOGGLEABLE ATTACHMENTS
- Minimum range (distance before damage dropsoff)
- some PRETTY FUCKING GOOD bind support
- default startammo/defaultclip fix, start unloaded
- Coolview/custom swaying stopping when not reloading
- MirrorWorldModel (allow a different model to be used with MirrorVMWM)
- Double pump issue fixed
- grenade fusetime overrides
- blacklist bug fixes
- 'strafe tilt' (what?)
- customize no ui fix
- SWEP.DoNotEquipmentAmmo
and a bunch more shit uses GetBuff().

Love, from the ArcCW team

Update: Jan 10, 2021 @ 12:53pm

Fix shit that should've been fixed had you not reverted the fucking update