Tabletop Simulator

Tabletop Simulator

Cthulhu: Death May Die [COMPLETE]
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Update: Oct 28, 2020 @ 6:37am

New:

  • Added a turn tracker to each player space, recommended by Dustinann. Right click to increment the count and left click to decrement it. Useful for those who want a method to keep track of how many turns they've already done each round.

Bugfix:
  • Fixed some tiles not being correctly locked in place in the Unspeakable Box Lost Episodes 2 and 3.

Update: Sep 29, 2020 @ 5:05pm

Bugfix:

  • Corrected a typo in the `Hailia` standee.

Update: Sep 28, 2020 @ 6:58am

Bugfix:

  • Corrected the naming of Dagon's minions to be `Servant of the Deep`

Update: Sep 27, 2020 @ 8:54am

New:
Added new content created by kamesenin888.

  • Unspeakable Box: Lost Episode 1

Update: Sep 26, 2020 @ 8:39am

Bugfix:

  • Cleaned up errant Hunting Horror from S01E05.

Update: Sep 22, 2020 @ 6:32am

Bugfix:

  • Re-did the layout of S01E01 - S01E04 Discovery cards to have them in the correct orientation.
  • Fixed missing rotation variable in PlayerCardStand5 lua script.

Update: Sep 21, 2020 @ 5:47pm

Bugfix:

  • Fixed mis-labeled R'LYEH Energy and R'LYEH Energy x3 token bags in the Epic episode.
  • Added to the scripting of the PlayerCardStands to properly orient the Discovery cards to match correct orientation regardless of the state of the card when placed in the card scripting zone. e.g. If the card was upside down or rotated 180 degrees it'll correctly move the card to be the right way up.

Update: Sep 19, 2020 @ 12:31pm

Bugfix:

  • Fixed missing scripting zone for player stand #5

Update: Sep 19, 2020 @ 8:15am

Bugfix:

  • Improved the deployment of Dagon transformation tokens to make it easier to quickly play with.
  • Changed the size of fonts on the Dagon elder one box on the table.

Update: Sep 18, 2020 @ 6:45am

New:
Added new content created by kamesenin888 and scanned by Der Tommissar.
I've added in scripting to automate a number of setup points, cleaned some layout and touched up some images.

  • Dagon: Great old one
  • Unspeakable Box: Lost Episode 2 and Lost Episode 3

Bugfix:
  • Added scripting to automate the random layout of ballgoers/cultists in Season 1 episode 3.
  • Added scripting to automate the random layout of the forbidden tomes in Season 1 episode 2.
  • Added the tinted coloring to the monsters in all of the available episodes to try and help visually identify them on the board.
  • Moved the `Caves` token to the correct spot in Season 2 episode 4.