Tabletop Simulator

Tabletop Simulator

Cthulhu: Death May Die [COMPLETE]
Showing 21-30 of 100 entries
< 1  2  3  4  5 ... 10 >
Update: Jan 20 @ 9:19pm

Bugfix:

  • Fixed the Animal Allies box guid that conflicted with a Lost Episode box from the Unspeakable box.
  • Fixed Animal Allies box that still had references to non-Animal Allies components and would try to set them if it found them on the table.

Update: Jan 18 @ 8:37pm

Bugfix:

  • Set the Fire token size so that they are all the same size regardless of where they are used in the various episode/bags.

Update: Jan 18 @ 7:55am

Bugfix:

  • Changed the "Random Investigator"/"Random Elder One"/"Random Episode" bag to randomize the bags contents three times now, rather than just once, each time the button is pressed. This may help get better random selections.

Update: Jan 17 @ 8:57pm

Bugfix:

  • Updated the Animal Allies Relic cards to be the same size as the others on the table.
  • Changed the setup order of the text on the table to line up with the setup order outlined in the manual.

Update:
  • Moved the Random Location Tokens into a bag and have setup that bag to be randomized every time the mod is loaded.

Update: Jan 8 @ 7:53am

Bugfix:

  • Removed a left-over bag on the table from work done to add the previous update.

Update: Jan 8 @ 7:52am

Update:

  • Added snap points to the Magic Circle tokens used in the Unknowable Box Lost Episode 5 to make them easier to stack on each other when used in a game.
  • Added the Yog Gates tokens, Yellow sign tokens and Magic Circle tokens to the Unknown Monsters that use them.

Update: Jan 4 @ 10:20pm

Bugfix:

  • Fixed typo in the "Shantak" miniature

Update: Jan 4 @ 10:08pm

Update:

  • Added Animal Allies mini expansion

Update: Jan 3 @ 10:50pm

Bugfix:

  • Fixed missing scripting zone that caused Mythos cards to not be automatically shuffled.

Update: Jan 3 @ 10:42pm

Bugfix:

  • Fixed Azathoth and Season 3 Cultists not showing the correct starting health value.
  • Fixed incorrect collection of key tokens in Season 3 Episode 2.
  • Fixed pool value for Deep One Unknown Monster card that only had 3 being deployed rather than the correct 5.

Addition:
  • Added selector buttons for the Unknown Monsters so that they can be deployed to the table in smaller groups if desired.