Garry's Mod
[VJ] Halo Trilogy UNSC SNPCs
Mostrando 71-80 de 116 aportaciones
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Actualización: 30 JUL 2021 a las 16:57

  • Revamped & cleaned up parts of coding in SNPCs
    • Revamped dodging system
    • Added animation for when switching weapons
    • Updated voiceset system
    • Updated grenade throw
    • Updated alert system
    • Updated death animation system
    • Removed useless stuff in the coding

Actualización: 27 ABR 2021 a las 14:14

  • Added missing weapon in autorun

Actualización: 24 ABR 2021 a las 15:44

  • Fixes

Actualización: 22 ABR 2021 a las 22:21

  • Added Wounded Marine
  • Added [REDACTED]
  • Added Squads
  • Added Armored variant for (H:CEA) Sgt. Johnson to spawn with by chance
  • Added special ability for Cpt. Keyes
  • Added Invincibility convar option for main characters: Johnson, Stacker etc
  • Added death animations
  • Added VJ Controller support including enhanced camera, jumping etc
  • Updated Halo 2 Marine/ODST textures
  • Updated spawnicons
  • Updated category icon
  • Renamed animation files to avoid any conflictions with other addons using the animations
  • Fixed some models having issues with certain bodygroups etc
  • Tweaked firing on some weapons
  • Changed weapons' bullet tracers to AR2 tracer
  • Moved Spawners and Squads to separate categories (to keep things organized and not messy)
  • Other changes and fixes

Actualización: 14 FEB 2021 a las 16:15

  • Added ally support for IV04 Marine Nextbots.

Actualización: 4 FEB 2021 a las 4:49

  • Another hotfix...yey...

Actualización: 4 FEB 2021 a las 4:23

  • Hotfix for Female Marines

Actualización: 30 ENE 2021 a las 5:29

Actualización: 22 DIC 2020 a las 11:28

None Provided

Actualización: 6 DIC 2020 a las 0:30

  • Improved bodygroups for some SNPCs to be more accurate from the games.
  • Added head gibbing for H:CEA Marines, can be disabled in Configure settings.
  • Added standard weapon spawning more common: AR, BR etc.