Garry's Mod

Garry's Mod

[VJ] Halo Trilogy UNSC SNPCs
Viser 51-60 af 116 forekomster
< 1 ... 4  5  6  7  8 ... 12 >
Opdatering: 29. apr. 2022 kl. 5:28

  • Polish

Opdatering: 14. dec. 2021 kl. 8:17

  • Added infinite ammo option
  • Removed useless option
  • Minor changes

Opdatering: 11. dec. 2021 kl. 17:00

Opdatering: 9. dec. 2021 kl. 23:19

  • Minor fixes

Opdatering: 7. dec. 2021 kl. 17:54

  • Hotfix

Opdatering: 7. dec. 2021 kl. 12:08

  • Updated animations overhaul
  • Added H:CEA Sniper Rifle
  • Added H:CEA Rocket Launcher
  • Added unique voiceline support to IV04 Covenant & Flood Nextbots
  • Added wounded skins to H2 Marines
  • Added corpse bleeding system
  • Added unique pain voicelines for specific damage types, Infection Forms & boss SNPCs
  • Added unique alert voicelines for Flood, Covenant SNPCs/Nextbots & when an enemy is close
  • Added more voicelines when SNPCs kill Flood SNPCs/Nextbots
  • Added additional voicelines
  • Added option to enable extra bodygroups
  • Added option to disable death animations
  • Added precache to missing models
  • Added missing H:R sounds to appropriate weapons
  • Added Scout variant to H:CEA Stacker
  • Updated sounds to some weapons
  • Added distant firing sounds to weapons
  • Updated customization menu info
  • Updated spawnicons
  • Updated entity names of SNPCs, weapons etc to avoid potential conflictions
  • Removed useless code & files
  • Tweaked firing to Assault Rifles (Minus H:CE/A)
  • Updated Snipers' code
  • Updated Shotguns' code
  • Tweaked Machine Gun's next fire time
  • Removed tracking rockets to H:CE & H3 Rocket Launchers
  • Tweaked Johnson's HP regen
  • SNPCs will now always run or crouch walk when in combat
  • Updated parts in SNPCs' code
  • Updated Crazy Marine code
  • Updated folder paths to models & sounds
  • Increased Frag Grenade damage from 100 to 150
  • Updated bodygroup variety to Army Troopers
  • Updated materials to H3 Marines
  • Fixed bullet shell attachment to H:R Magnum
  • Fixed muzzle attachments on some weapons
  • Fixed Keyes' decal texture
  • Plenty of changes, fixes etc

Opdatering: 24. okt. 2021 kl. 21:27

  • SNPCs will now move a lot more during combat
  • SNPCs wielding snipers will now be more stationary during combat
  • Army Troopers have a chance to spawn with a sergeant cap
  • Other minor changes

Opdatering: 1. sep. 2021 kl. 2:48

  • Animation additions and changes
  • Updated weapon translation system

Opdatering: 30. aug. 2021 kl. 22:40

  • More animation updates
  • Fixes

Opdatering: 30. aug. 2021 kl. 9:10

  • Updated Crazy Marine code
  • More animation fixes