Garry's Mod

Garry's Mod

DOOM 3 SWEPs
Viser 11–17 av 17 bidrag
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Oppdatering: 24. aug. 2014 @ 0.58

Small improvements

Oppdatering: 14. aug. 2014 @ 19.58

- Fixed holstering when you enter a vehicle

Oppdatering: 12. aug. 2014 @ 21.24

- Now you can modify damage values of weapons (doom3_sk_* convars), or change over them all by one click in Utilities menu
- Added ammo displays
- Added Doom3-like viewmodel movement (sway works in singleplayer only)
- Added weapon holstering (put away) animation
- Added doom3_restrictbfg convar if you feel like BFG is too OP
- Much improved BFG
- Weapons are now more faithful
- Some material improvements
- A lot of fixes

Oppdatering: 15. apr. 2014 @ 17.00

- Fixed all worldmodel issues
- Fixed game crash if client doesn't have addon
- Fixed Plasmagun and Rocket Launcher muzzleflashes
- Fixed chainsaw sound
- Fixed lua errors with NPCs
- Improved Fists and Flashlight
- Added doom3_onlydoomflashlight cvar that disables standard flashlight
- Small improvements

Oppdatering: 23. feb. 2014 @ 20.54

- Fixed hitcheker bug that caused timer reset in some gamemodes
- Chainsaw bugfixes
- Material fixes
- Settings were moved to Utilities menu
- Something else

Oppdatering: 10. feb. 2014 @ 9.13

Added Super Shotgun from RoE, bugfixes and improvements

Oppdatering: 30. des. 2013 @ 14.48