Call of Duty: Black Ops III

Call of Duty: Black Ops III

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Mis à jour le : 25 oct. 2020 à 1h20

- Added RPK-74, AKS-74U, MSMC, AN-94, China Lake, and MP40
- Added Weapon Inspect for Most BO4 Weapons
- Added a Timer
- Added Spare Change under Perks
- Added More Traverals for Zombies
- Changed Mantling Anims for Zombies
- Changed Pack-a-Punch Camo
- Improved Br-r-ah RPM during Acceleration Period
- Improved some Materials for Xmodels
- Improved Penetration for all Sniper Rifles, Revolvers, and Tactical Rifles
- Immune to Splash Damage from Ray Gun Y and Z for both PaPed and Non-PaPed
- Nerfed Quartermaster's Repeater Damage Multipliers and Decreased Max Damage Range
- Buffed Both PaPed and Non-PaPed Ray Gun Z Torso Damage Multipliers

Mis à jour le : 4 oct. 2020 à 20h42

- All Weapons Overhauled to Act like BO2 or BO1, in Terms of Damage, Headshot Multiplier, Ammo, and etc
- Added the M1911 as the Starting Pistol
- Added the Ray Gun Mark ll
- Added Attachments on some BO4 Weapons
- Added a Small Easter Egg
- Added Volumetric Lighting
- Added more Detail in Areas
- Added more Sounds
- Changed some Area Spacing
- Changed BO4 Hitmarkers
- Changed the BO2 Avogadro Xmodel to the BO4 One
- Changed the BO1 Deadshot Xmodel to the BO3 One
- Changed Avogadro FXs
- Changed Perk Bottles
- Improved all the Ray Gun Variants
- Improved Lighting
- Redone all the Xmodel Materials

Mis à jour le : 16 juin 2020 à 18h12

Mis à jour le : 17 mai 2020 à 11h08

Mis à jour le : 17 mai 2020 à 11h05