Warframe
Garuda Tengushin V 2.2
Mostrando 1-3 de 3 aportaciones
Actualización: 15 AGO 2020 a las 7:11

- Fixed Tint map UV bleeding
- Green Tint patterns are less pixelated

Actualización: 10 AGO 2020 a las 11:41

- Texture changes
- Tried to add volume to lines, especially on "cleavage" area
- Removed some emissives

Actualización: 15 MAY 2020 a las 4:50

- Helmet completely redesigned into different theme
- Body sculpt refined, deeper normal values and cleaner
- Removed large emissive rings on her legs and replaced with redesigned areas.

Texture Changes
-More sculpt details on metalics
- Emissives redone to meet new standard with red channels and small blur
- Redesigned all the maps and added "blood stains" to work more on that garuda theme.
-Fixed metalic values on diffuse map and roughness map, specular now is only black and white.