Garry's Mod
Bullet Override
10件中 1-10 を表示
更新: 2020年10月10日 @ 12時30分

Removed non-functional "Reset to Default button" (This was left over from a previous version)

Created github repository for mod: https://github.com/andrewpratt64/BulletOverride

更新: 2020年9月10日 @ 12時18分

- Settings now persist between sessions
- Added a presets tab

更新: 2020年7月22日 @ 12時25分

(Finally) fixed some features (such as tracer effects) not working in multiplayer

更新: 2020年4月5日 @ 20時02分

Duplicate of previous; unintentional

更新: 2020年4月5日 @ 19時55分

- Added ability to ignite entities: May be filtered by players, npcs, and misc entities. Allows for custom fire lifetime, ignition radius (ignites nearby flammable objects), and ignition chance. Also allows fire lifetime and radius to optionally be scaled by the bullet's damage
- Split settings into seperate categories
- Added a mod info category

更新: 2020年3月24日 @ 22時05分

- "hi" no longer prints to the console upon initialization
- Removed redundant tests that checked if the server code was running on the server and client code was running on the client
- Renamed a function that was accidentally the same name as ENTITY:DoImpactEffect()
- Removed a non-functional effect from code (left over code from debugging)
- Fixed some features that only worked for players other than the one who was shooting. Some things (such as
explosions and the magic lines impact effect) still have not been fixed, i hope to get them working in the near future. So
far I've only noticed this bug in multiplayer, so singleplayer might fully work

更新: 2020年3月23日 @ 19時20分

Changed the folder structure of the addon to prevent client code from being called on the server and server code from being called on the client

更新: 2020年3月22日 @ 20時02分

Added ability to override the number of bullets per shot, bullet force scale, and bullet spread scale. Convars to set all of these were added as well.

更新: 2020年3月21日 @ 15時10分

Changed the help text for the convar bullet_override_impact_value to remove a typo, and make the explanation more detailed

更新: 2020年3月20日 @ 17時46分

Initial addon creation.