Garry's Mod

Garry's Mod

Florian's Script - Character System
Showing 11-20 of 22 entries
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Update: Sep 7, 2020 @ 6:19am

=> See the notes of the second last update.

Note: A major update will arrive in the coming weeks/months.

Update: Sep 7, 2020 @ 6:12am

/!\ Fix doesn't work (revert last update)

Update: Sep 7, 2020 @ 6:06am

- Fix the conflict between the chat command menu and the DarkRP door settings.

Update: May 17, 2020 @ 11:19am

- Several small changes

Update: Mar 20, 2020 @ 5:09am

- Fixed an error that could happen when opening the character change menu.

Update: Mar 19, 2020 @ 8:09am

- Added a parameter "FScript.Config.IgnoreData" to avoid the save/load of some character data.

Update: Mar 17, 2020 @ 1:32pm

=== Change to revision 2 due to the big changes in this update. |==

- Titles and subtitles now adapt to the size of the window (if the text is too big then it is truncated).
- Changed some translations.
- Validation buttons now adapt to the window size.
- Fixed alignment issues at the bottom of some menus about script information.
- Fixed problem displaying the playermodel view on the character change menu or displaying character information.

Update: Mar 16, 2020 @ 9:32am

- Fixed issue with missing data for the player physical description menu.

Update: Mar 15, 2020 @ 12:12pm

- Fixed issue with opening the physical description view menu.

Update: Mar 8, 2020 @ 12:13pm

- Added a parameter "FScript.Config.FirstTimeNoReset" to prevent the player from being reset when creating a character for the first time.
- Minor optimization of the character save function.