Stellaris

Stellaris

Aesthetic Cinematic Gameplay (ACG)
Näytetään 71–80 / 217
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Päivitys: 15.10.2021 klo 0.27

[save-game compatible]

*included some other small tweaks related to scripted variables in order to make ACG better compatible with other mods (incl. RS)

Päivitys: 15.10.2021 klo 0.22

[save-game compatible]

*added necessary shader code for compatibility with Real Space, which would have caused a crash once users tried to use Real Space and ACG together after yesterday's update
*added a small graphical fix for Nemesis juggernaut and supercarrier

Päivitys: 14.10.2021 klo 7.23

[save-game compatible]

*removed 2 shader files for borders and hyperlanes in order to make ACG better compatible with other UI mods like "! Immersive Beautiful Stellaris !" which now became not only a compatible but also highly recommended mod to use with ACG and ACG Icon UI Addition

Päivitys: 14.10.2021 klo 4.58

[save-game compatible]

*from now on colonizer ships', science ships' and constructor ships' movement speed is also reduced during combat in order to avoid any hunting loop bug

Päivitys: 13.10.2021 klo 23.51

[save-game compatible]

*New Feature: added redesigned and ACG-optimized jump gates as exit points for systems based on the original mod of "yf22" and the updated version of "Logan 'Grey' Fox". Jump gates have been recolored, rescaled, repositioned and the shader file has been updated for the current version of Stellaris. This new feature also fixes some previous occasional pathfinding problems for AI.

*added missing descriptions for carriers, dreadnoughts and supercarriers in editing preview pre game-start, which was freshly introduced with the last major update for Stellaris

*updated and improved AI behavior (based on and inspired by Starnet AI)

*fixed transport and crystal entities icons

Päivitys: 29.9.2021 klo 7.26

[save-game compatible]

*update for Stellaris 3.1.2

Päivitys: 17.9.2021 klo 12.26

[save-game compatible]

*updated some icon colors

... thanks @Naxirian for the hint

Päivitys: 15.9.2021 klo 7.53

*ACG Update for 3.1.1. Stellaris

*included updated chinese translations ... thanks @ "Flaming Cinder" who provided the necessary chinese translation files

I M P O R T A N T

3.1.1 Stellaris requires you to start a new game (not save-game compatible with 3.0.4 or previous versions). So if you want to continue your old save game then please use the legacy mod of ACG for 3.0.4 (older legacy versions be found on my workshop or at the FAQ/Legacy Thread
)

Päivitys: 23.8.2021 klo 4.15

*[save-game compatible]

*bug fix for the previously uploaded complete chinese language update

... thanks @ "Flaming Cinder" who provided the necessary bug fix!

Päivitys: 23.8.2021 klo 4.08

*[save-game compatible]

*complete chinese language update of all localisation files.

... huge thanks @ "Flaming Cinder" who provided all the chinese translation files for ACG!