Audiosurf 2

Audiosurf 2

Velvet Sky
Viser 1-10 af 14 forekomster
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Opdatering: 16. nov. 2015 kl. 17:57

-Reverrted skybox brightness fix

Opdatering: 16. nov. 2015 kl. 16:05

-Fixed up floor rendering issues
-Blocks no longer scale up near player

Opdatering: 7. okt. 2014 kl. 17:21

-Changed ring shader so there bright again
-Changed design of the small side bars
-Updated grid elements to be more legible
-Fixed flickering wake and board
-Changed auroras shader

Opdatering: 6. okt. 2014 kl. 23:27

-Fixed ring texture due to game update

Also, I know the wakes are having a strange flickering issue and looking to get it resloved, bare with me

Opdatering: 19. sep. 2014 kl. 23:06

-Scaled down particles
-A game bug was fixed, the skybox is back again

Opdatering: 29. maj 2014 kl. 0:31

-Fixed buggy aurora shaders/changed bottom ones to the newer type.
-Changed ship cam rotation slightly and made it a bit higher, should be easier to see blocks behind blocks now.
-Fixed/updated air particles, the ones in wakeboard shouldn't blind you anymore.
-Restored real grid fly up texture

Note- Will be fixing the skybox when I find a solution.

Opdatering: 1. mar. 2014 kl. 21:07

-Uploaded my own temp fix for the grid issue

Opdatering: 17. feb. 2014 kl. 14:38

-Ship no longer has mesh morph for now untill the coding issues with mods is resloved
-Fixed a grid issue where the "growing" matching graphic was to big and didn't fit correctly on the main part of the grid it was suppose to be matching to
-made wakeboard bigger and moved it up some, so it more accurately represents the hitbox
-made color block texture(trophy) white instead of grey, felt they jus weren't bright enough

Opdatering: 29. dec. 2013 kl. 21:42

-Remade ship for a smoother look
-Gave the ship a proper texture
-Added more detail to the wakeboard texture

Opdatering: 29. dec. 2013 kl. 20:01