Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

Havie Improved Skill Trees - Wu Kingdaissance Add-on
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Update: Jan 17, 2020 @ 7:13pm

Update: Jan 16, 2020 @ 11:41pm

MOH Update - should works with 1.4 patch and Wu 3.1.0 patch

- Expanded skill trees for all new MOH characters
- Unique rank 7 skills for the following:
Zhang Jue - "Divine Flames of Heaven" - rains down fireballs on a massive area - long windup time, can be interrupted and required ~18000 hp (flat value) from the caster.
Zhang Bao - "Rockslide" - rains down large rocks and boulders on a targeted area - required 35% of Zhang Bao's HP, also long windup time
Zhang Liang - "Phantom Warriors" - summons a unit of Yellow Turbans at Zhang Liang's side, the unit will automatically disband at the end of the battle but otherwise function like any other unit
Liu Chong - "Wills of the Lius" and "Heavenly Bolts" - first one is an active buff that requires some HP from Liu Chong, second is an area attack where Liu Chong shoots his crossbow bolts in a 360 directions to clear out all surrounding enemies.

- New rank 7 skill for Dong Zhuo: "Ashes of Luoyang"
- New rank 7 skill for Pang Tong: "Fallen Phoenix"
- New rank 7 skill for Guan Yu: "Spirit Possession"
- New generic skills: Fireball and Boulder Throw
- Reworked "Tortoise Endurance" to become "Lǐ dài táo jiāng" (Sacrifice Peach Tree to Save Plum Tree) - the previous effects of Tortoise Endurance will be incorporated into "Xuanwu's Protection" instead
- Removed level 2 versions of all skills, skill points gained per level are reduced but since there are technically less skills, you should be able to get 80-85% of the skills on the tree at rank 15
- Adjusted lots of skill bonuses and requirements thanks to MOH's new attributes and conditions

Update: Jan 12, 2020 @ 11:54pm

Update: Jan 12, 2020 @ 3:59am

Update: Jan 12, 2020 @ 12:10am

Update: Jan 11, 2020 @ 5:08pm

Update: Jan 11, 2020 @ 12:16am

Update: Jan 9, 2020 @ 10:50pm

Update: Jan 9, 2020 @ 9:02pm

Small Balance Patch

- Melee evasion are nerfed for all generals, capped out at +50 at 200 expertise and +60 if you can get to 300. (vanilla was +80 at 200 expertise) - now you have to worry about your generals when hes fighting on the front line
- Fixed some skills not usable for some generals
- Nerfed skill ranges for most of rank 7 skills

Update: Jan 7, 2020 @ 10:24pm

Small Balance Patch