Rivals of Aether

Rivals of Aether

Sans
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Update: Oct 10, 2019 @ 4:52am

v0.35

Changes:

* DTILT - The slow progression to a moveset not entirely based on bones. Instead, Sans will now lay a banana peel on the ground. It's not a direct reference to anything, but more plays with the fact that Sans is a comedian/a prankster-like character. The move still needs to be fixed up a bit, but it works as intended. If it's not taken well, the DTILT will be changed back to the small bone.

* Kirby copy ability support - Still a bone.

Update: Oct 4, 2019 @ 6:45pm

v0.32

The new update with buddies completely messed up blue bones and command grab stuff, so this is the best way I could find to fix blue bones
Now they're just upgraded white bones; they'll hopefully be properly fixed sometime in the future

Update: Oct 1, 2019 @ 10:44pm

v0.30

Additions:
* USPECIAL - As probably everybody expected, Sans' up special is a teleportation move. You can teleport into any direction, and you move a good distance.
* Added info boxes for the character select menu, where you can currently be informed on how Sans' bones work.

Changes:
* Changed some movement values, such as running speed.
* Decreased knockback multiplier, making Sans a little harder to KO.
* Decreased knockback dealt by blue bones.
* Removed the FStrong animation - was originally supposed to have a use, but it was forgotten about due to coding the blue bones. Will be readded once the proper move for it to connect with is added.

Current Priority:
* Finish Sans' specials

Update: Sep 28, 2019 @ 8:33pm

v0.25

Additions:
* Blue Bone Attacks - Blue bones should now be fully functioning. Those who know how they work in UNDERTALE, should have a pretty good idea of how they function here, only hitting if the enemy character is moving, doing actual knockback here. They need some tweaking in terms of balance, but they're fully functioning.
* DSPECIAL - To switch between regular and blue bones, you can now use down special, except in the air for whatever reason. Right now, the move is very basic, so don't expect too much out of it.
* DTILT - Finally a new move, except it's another bone attack. The bones are about half as tall as regular bones, last for twice as long, and keep moving forward instead of stopping after a second.

Changes:
* Due to complains about them, regular bones have been nerfed a considerable amount, no longer doing any hitstun and a maximum of 15% of damage able to be dealt from a single bone. Because of this, Sans can now have multiple bones out at a time.

Update: Sep 27, 2019 @ 9:14am

v0.20

Minor update:
* All basic movement for Sans should now be finished, with the exceptions of wall jump and tech
* ... i think that's it

I was hoping to add blue bones or Gaster Blasters in this update, but I have discovered that implementing them how I want them to be implemented is so much harder than I initially thought

To-Do List:
* Down Tilt + Dash Attack
* Wall Jump + Tech
* Literally any sort of kill move
* Balance bone attacks

Update: Sep 24, 2019 @ 6:23pm

v0.16 - i don't care what the version number ingame says

Minor update:
* Slightly reduced damage output from a single bone attack
* Fixed vertical bone's hitboxes, which helped me test something for a future update
* Added crouch, walk turn, and dash turn animations, sort of

Reminder that jab and neutral air are existing things

Update: Sep 23, 2019 @ 9:39pm

v1.15

version numbers are impossible to work with so i'm just gonna settle on this for now.
sans' still doesn't have any new attacks or variety in attacks, but that may change sometime soon.

Changes:
* Gimmick introduction; KR - Bones deal constant damage whenever the enemy is in contact with them. Because of this, they don't do any knockback anymore, but they will still put the enemy in hitstun, and for some balancing purposes, you can now only have one bone out at a time.

* Added a temporary USPECIAL.

* Added a run animation, kind of.

* Changed some movement values.

* Changed speeds on all attacks.

Update: Sep 23, 2019 @ 9:30pm

Update: Sep 23, 2019 @ 9:28pm

v1.20

Update: Sep 23, 2019 @ 9:18pm