Warframe
Ivara Zamariu V2.4
目前顯示第 1-6 項,共 6 項
更新:2020 年 2 月 1 日 @ 上午 10:04

v2.4
-More fixes to eye UV, reduced mirroring and re unwrapped and rebaked
-Added more dirt and roughness variation to non metals
-Added roughness variation to metallics

更新:2020 年 1 月 31 日 @ 上午 2:30

-fixed Diffuse texture ao and curvature values for metallics
-changed eye mesh triangles to quads

更新:2020 年 1 月 27 日 @ 下午 9:21

V2.2
-added extra details on metallic eye circle
-redesigned abdomen area based on feedback
-redesigned butt area based on feedback, cleaned up roughness texture
-removed glowy part on horn, replaced with detailed metallics with less emissives

更新:2019 年 12 月 27 日 @ 下午 11:31

Ivara Zamariu V2.1
-Added new metallic part near eye
-Changed helmet back hoops from hard edged angular hoops to a curvier mesh
-faded and reduced most emissives
-roughened and added subtle gradient on camo pattern making it less solid and a bit closer to ivara default gradients

更新:2019 年 11 月 22 日 @ 下午 9:54

Ivara Zamariu v2
-Redesigned the helmet, changed the asymmetrical cloth parts to a symmetrical
-Hat shape tweaked from the previous perfect cone shape to something that fits the new overall design
-Remade the face emissives and details
-Camo detail for body tweaked to better fit helmet camo

-Uses same cloth skirt from default
-Uses same bow and arrow textures
-Emissive pans 0.1 on x-axis for all materials

更新:2019 年 8 月 5 日 @ 上午 1:42

Ivara Zamariu

Bow, Arrows and energy cloth texture remains same
emissive panning set to
X: -.05 Y: -.2