Garry's Mod
Replicator Melons Rereplicated
Mostrando 1-6 de 6 aportaciones
Actualización: 24 ABR 2021 a las 2:25 p. m.

* Fixed script broken by update

Actualización: 4 AGO 2019 a las 8:44 p. m.

+ Added a button to randomly spawn a melon in maps that have NavMeshes (concommand is rmelon_spawn_randomly)

Actualización: 31 JUL 2019 a las 11:32 p. m.

+ Ability to create and load presets
* Large change to ConVar setup, fixes some unreported bugs hopefully

Actualización: 30 JUL 2019 a las 3:35 p. m.

+ Visual debugging features (rmelon_debug)
* Replaced GetConVar calls, likely increases performance
* Melon colors autoupdate
* Melon particles derive from Melon colors
* Forgetting targets works, slightly adjusted values
* Follower Melons properly update their current target

Actualización: 27 JUL 2019 a las 12:00 a. m.

Renamed the entity to avoid a conflict with legacy.

replicator_melon -> neo_replicator_melon

Actualización: 26 JUL 2019 a las 8:39 p. m.

Initial upload