Garry's Mod

Garry's Mod

NPCs / Players drop ammo on death
Showing 11-20 of 35 entries
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Update: May 31, 2022 @ 12:30pm

-Fixed the ammo drop option being reset upon restart or map change

Update: May 29, 2022 @ 1:44am

-Fixed an error caused by code dependence on having the ArcCW weapon base

Update: May 27, 2022 @ 2:28pm

-Same adjustments to the player side of the code

Update: May 27, 2022 @ 2:22pm

-Fixed an issue where weapons that use custom ammo types caused errors

-Disable weapon drops should function properly now

Update: May 24, 2022 @ 7:06am

-Further rework of internal code

-Added new "Random" option to ammo drops

-This option will make the ammo drops completely random (Base HL2 ammo only)

-New chat warning if issues arise regarding the "Custom Entity" option

Update: May 22, 2022 @ 12:37pm

-Considerable rework to make the code cleaner

-The second menu is no longer necessary, both HL2 and ArcCW Ammo types are handled by a single menu

-Added option to use ArcCW Ammo types, regardless of if the 'Replace HL2 entities' option is enabled or not

-Hopefully better functionality now

Update: May 12, 2022 @ 10:44am

-Added option to prevent NPC's from dropping weapons

Update: May 12, 2022 @ 8:59am

-Typos man.

Update: May 12, 2022 @ 8:53am

-Minor fixes

Update: May 12, 2022 @ 8:33am

-Massive overhaul

-Added the ability to choose specific ammo drops for each type of ammo (Includes base game + additional menu for ArcCW ammo types)

-You can now use custom entities to replace ammo as well.

-Enough convars to create a major headache. Just ignore them.

-Option to disable specific ammo drops.

-If there are errors please notify me.

-There's so much clutter and I really don't have the patience to test every possibility for issues.