Stellaris

Stellaris

Unofficial Machine & Synthetic Empire DLC for Stellaris ver 2.7.1
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Update: Jun 7, 2019 @ 12:02am

Initial Upload

Update: Jun 6, 2019 @ 9:42pm

Changed
Civic
'Synthetic Ascended' civic now gives you 'Machine Template System' technology.

Fixed
Bug
Fixed a bug that you can not create random 'empire' name when its goverment type is Ascended Society or Artificial Trading System.

Update: Jun 6, 2019 @ 7:41pm

Civic
Changed
'Trading Machine' civic is now can NOT be added or removed after the game is started.

Update: Jun 6, 2019 @ 6:49pm

Changed
Trait
'Cheap Joint' trait is renamed to 'Cheap Joints'

'Enhanced CPU' trait is renamed to 'Enhanced Central Processors' and its effect and requirement is changed. The cost is also increased to 4

'Next-Gen Processors' trait is renamed to 'Enhanced Motion Processors' and its effect is changed. The cost is also increased to 4

Text color is changed for 'Vulnerable, Introspective, Simple Circuit, Cheap Joint and Server Connected' is changed to brown.

'Durable' and 'Vulnerable' can not be added together when modification from now on.

Icon background color for 'Vulnerable', 'Simple Circuit' and 'Cheap Joints' is changed to red.

Update: Jun 6, 2019 @ 6:04pm

Initial Upload

Update: Jun 6, 2019 @ 5:51pm

Added
District Compatibility
Temporary Built-in patch for '!!!!universal district patch' mod is added. Should be compatible with '!district overhaul' mod.

Update: Jun 6, 2019 @ 7:35am

Changed
Ascension Perk
War Protocol: XT-489 perk will not increases ship's weapon damage anymore.

Loading Screen
Number 12 picture file is replaced with new one.

Update: Jun 6, 2019 @ 3:22am

Initial Upload

Update: Jun 5, 2019 @ 9:33pm

Exclude built-in district patch temporary (will be included again soon)
Changed decision requirements for 'Planetary Systems' ascension perk

Update: Jun 5, 2019 @ 8:34pm

Initial Upload