Rising Storm/Red Orchestra 2 Multiplayer

Rising Storm/Red Orchestra 2 Multiplayer

Wake Island 1944 Beta v5
Showing 11-20 of 29 entries
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Update: Oct 24, 2013 @ 1:26am

Update: Oct 20, 2013 @ 10:58pm

Added water volume.
-This should keep players on their side of the island, as crossing to the opposite point takes a VERY long time.

Flipped previous water mesh, and removed collision.
-This will prevent the "Jesus walking on water" effect seen previously, and projectiles now travel properly though the water to the terrain instead of stopping at the water surface.

Added detail to terrain.
Added more defensive positions.

Update: Oct 8, 2013 @ 11:05am

Hopefully fixed an issue with a *.ini file.
Recooked map in an attempt to fix ugly texture bug.
Added immersion elements
Slighty improved bot pathing

Update: Sep 30, 2013 @ 4:34am

Hopefully fixed an issue with a *.ini file.
Download the mediafire link to get latest update.

Update: Sep 29, 2013 @ 7:57pm

Broke Everything.
Panic

Update: Sep 29, 2013 @ 3:35am

Update: Sep 28, 2013 @ 8:41pm

Update: Sep 28, 2013 @ 8:37pm

Update: Sep 27, 2013 @ 10:51pm

Update: Sep 27, 2013 @ 10:51pm