Garry's Mod
Planes Deathmatch Gamemode
Mostrando 21-30 de 36 aportaciones
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Actualización: 15 SEP 2019 a las 10:35

v0.4.2b

-Simplified the system to add maps (no longer need to go to cl_init.lua)
-Bug fixes

Actualización: 15 SEP 2019 a las 9:33

v0.4.1-4b

-Major server mapvote bug fixed on the optional gamemode

Actualización: 14 SEP 2019 a las 0:08

v0.4.1-3b

-Fix for the optional gamemode

Actualización: 13 SEP 2019 a las 14:17

v0.4.1-2b

-Added support for the future starwars optional gamemode

Actualización: 28 MAY 2019 a las 13:24

v0.4.1b

-Added pldm_anti_spam ConVar
"pldm_anti_spam" (default : 1) 1 = enabled, 0 = disabled enable or not the anti spam system who teleport the plane when he is shooting at it and when he is too near of the enemy base
-Added a function that teleport the plane when the plane is too near of the enemy base and when he is shooting at it (can be disabled by the "pldm_anti_spam" convar)

Actualización: 21 MAY 2019 a las 12:10

v0.4b

- Fully rewrited the maps system (You can add custom maps easily)
1 table at the start of the init.lua and 2 things in the cl_init.lua (follow commented text)
-Added a ConVar
"pldm_player_rocket" (default : 1) 1 = enabled , 0 = disabled
-Added a function that rocket the player forward him when he try to exit a plane and then kill him after 2 seconds (can be disabled by the "pldm_player_rocket" convar)

Actualización: 19 MAY 2019 a las 9:14

v0.3.2b

-Added an hud
-Changed the size of the square when you are too far from a base
-Bug Fixes

Actualización: 17 MAY 2019 a las 8:15

v0.3.1b (no much changes :/)

-Added an icon

Actualización: 16 MAY 2019 a las 23:54

v0.3.1b

-Base Identifier on screen
-Better ChangePlane function

Actualización: 16 MAY 2019 a las 11:37

v0.3b (no much changes :/)

-Added a menu icon for Planes Deathmatch