Garry's Mod

Garry's Mod

Quake SWEPs
Showing 11-20 of 23 entries
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Update: Apr 11, 2015 @ 3:53pm

- Improved entity pickup code
- Bugfixes

Update: Feb 22, 2015 @ 9:44am

Small improvements

Update: Feb 21, 2015 @ 10:08am

- Added Quakeguy playermodel
- Changed weapon positions
- Improved Super Nailgun animation
- Improved textures
- Weapons are more faithful now

Update: Jan 17, 2015 @ 4:30am

- Added Darkplaces weapon bobbing style (q1_bobstyle 2)

Update: Jul 28, 2014 @ 9:52pm

- Added more playersounds
- Added original viewbobbing
- Improved Axe
- Small Health and Megahealth are like original game now
- Bugfixes

Update: Apr 3, 2014 @ 1:23pm

- Added Quake-like viewmodel bobbing
- Added software skins
- Small improvements

Update: Mar 10, 2014 @ 3:24pm

- Fixed game crash if client doesn't have addon
- Fixed sound overlapping (Nailgun, Super Nailgun, Thunderbolt)
- Fixed worldmodel position on some playermodels
- Entities won't respawn in singleplayer
- Other bugfixes

Update: Feb 16, 2014 @ 2:38pm

small improvements

Update: Feb 1, 2014 @ 6:55am

Added powerups

Update: Jan 28, 2014 @ 7:10am

something