Kenshi
NPC Town Guard Mission
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Update: Aug 25, 2019 @ 1:04pm

ver.16
Changed the order of options.

Update: Aug 18, 2019 @ 5:57am

ver.15
Fixed an issue where non-existent town data would appear in the field and the "Find town" subtitle would be displayed.
All data that changed the spawn position of the attack NPC to the vicinity of the town has been deleted.
Now appears from each faction town.
The data to change the spawn position of the attack NPC will be uploaded as a separate MOD.

Update: Aug 9, 2019 @ 3:54pm

ver.14
Changed raids to spawn around town.

Update: Aug 7, 2019 @ 8:35am

ver.13
Fixed a problem that caused a failure judgment right after receiving a defense mission.
Fixed an issue where NPC assault would not occur.
Changed the faction of some assault NPCs to Aggressor.

Update: Aug 7, 2019 @ 8:35am

Update: Apr 7, 2019 @ 5:58am

ver.12
Bug fix for mission failure

Update: Mar 26, 2019 @ 6:46am

ver.11

Changed the behavior of security guards during security missions.
Fixed security mission bug

The choice of security missions was divided into two: enemy strength and frequency of attacks.
Attack frequency options
Simple Security Mission: Infrequent Attacks
Regular security missions: The frequency of attacks is slightly higher than for simple security missions
A difficult security mission: the frequency of attacks is quite high
Enemy Strength Options
Weak enemies: Low enemy status, low number of enemies
Normal enemies: The enemy's status is slightly higher and the number of enemies is high to low
Strong enemies: Enemy status is higher and enemies with the highest status also appear. The number of enemies is always high

Update: Mar 22, 2019 @ 7:11am

ver.10

Additional NPC
Security Guard Leader: He roams with Security Guard.

NPC adjustment
Enhanced Security Guard skills.

Adjustment of difficulty
Adjustment to reduce the number of attacks of Hard security guard work.
Adjusted the number of attacks on Normal security guard work to less than half.

Update: Mar 16, 2019 @ 8:34pm

ver.9
Difficulty: Set Easy more easily.
Changed all player characters to receive defense missions
(Previously the player character had to be strong to some extent.)

Update: Mar 6, 2019 @ 3:35am

ver.8
Fixed client dialogue setting.