Stellaris
Retratos de Cíborgs
Mostrando 1-5 de 5 aportaciones
Actualización: 5 JUN 2019 a las 0:09

Updated for version 2.3.x. No changes required as far as I can tell. Please notify me or write in the comments if you notice something not working properly.

Actualización: 7 FEB 2019 a las 7:09

  • Created a new Cyborg archetype that is available for both machine and biological empires. They can choose both machine and biological traits, but can only be modified via Genetic Tailoring.

  • Added a list of random species and planet names for the Cyborg category, so you can get a random pick when starting a new empire. The Chinese version will use machine names straight off, since I am no where near skilled enough to create appropriate names in Chinese.

  • Restructured the portrait groups so that each file only contains one portrait group, in order to simply for people who which to edit this mod.

Actualización: 4 FEB 2019 a las 1:11

  • Added missing descriptions for the Cyborg species category (including names for plural forms, compliments, body parts, children, etc.). Localized for the officially supported languages (Deutsch, English, Español, Français, Polski, Português do Brasil, Русский, 中文).

Actualización: 31 ENE 2019 a las 5:29

  • Fix - Added a missing curly end brace that caused the game to crash when entering the 'Ship Appearance' submenu during Empire Creation.

Actualización: 30 ENE 2019 a las 6:07

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