Kenshi
Functioning market stalls (light version)
目前顯示第 1-7 項,共 7 項
更新:2019 年 9 月 20 日 @ 下午 6:26

Version 3

-Custom collisions for every stall.
-Custom “masks” for every stall.
-internal changes to the mod, to remove flickering while in building mode.
-Custom, simple collisions for every decoration item.
-Reduced a problem with traders not being interactable until bumped.

更新:2019 年 7 月 14 日 @ 上午 4:17

-small update to vendor lists

更新:2019 年 3 月 11 日 @ 下午 5:18

-Compatibility improvements between this and “Reduce Stones And Some Other Foliage” in Heng

更新:2019 年 3 月 9 日 @ 上午 11:56

Removed dried gristle flaps from vendor lists

Compatibility improvements between this and “bounty hunting for minor factions”

Removed Floating wall in Stack

更新:2019 年 2 月 9 日 @ 上午 6:42

-Some changes in FCS, to smooth out work on mod.
-Item placement adjustments on all market stalls.
-Shopkeeper node adjustments on all market stalls.
-Moved Windmill in Squin, for compatibility with “reduced stones and some other foliage”.
-Inner wall adjustments in Blister Hill, for compatibility with “reduced stones and some other foliage”.
-Some Items and signs will glow upon pressing "alt"

更新:2019 年 1 月 26 日 @ 下午 1:36

-Made changes to HUB traders AI

更新:2019 年 1 月 26 日 @ 上午 11:43