Kenshi
deci's Synths
Showing 1-10 of 11 entries
< 1  2 >
Update: Jan 24, 2019 @ 5:06am

Added a Mauler/Scorchlander Synth NPC

Update: Jan 17, 2019 @ 1:52pm

Ironhide, a Synth NPC is ready for recruitment in the world!

Update: Jan 14, 2019 @ 10:31pm

Added two Synth subtypes: Mauler and Vanguard.
Added a new start: The Titanium Fist

Update: Jan 13, 2019 @ 12:57am

Modified AI packages and inventories for Slavers to repair Synths and skeletons.

Update: Jan 12, 2019 @ 7:49pm

Added a settlement building start.

Update: Jan 12, 2019 @ 2:01am

Quick fix to synth slave start coordinates

Update: Jan 12, 2019 @ 1:42am

Fixed some starts scaling with the global squad multiplier, that was not intended behavior.

Update: Jan 7, 2019 @ 12:17am

Lightweight Synths are now available.

Update: Jan 4, 2019 @ 8:32pm

Quick spelling correction.

Update: Jan 4, 2019 @ 8:23pm

Added a fourth custom start and updated the description.